Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 8315622" data-attributes="member: 3586"><p>It's worth noting that there are a couple of Wizards adventures recently (Storm King's Thunder) that make a few assumptions about how they're played that aren't spelled out. (Or are derailed by other stuff in the adventure).</p><p></p><p>I view Rime of the Frostmaiden as starting as a "adventurers making a living in a harsh environment" adventure, which only later turns into a "save the land" adventure. </p><p></p><p>Storm King's Thunder, when played well, does the same thing: You're regular adventurers, doing quests across the land, and only gradually do you realise that something is wrong - there are giants everywhere! - and as you get to grips with the giants are all doing different thing and perhaps something is badly wrong does Harshnag come and bring you to the main "save the land" plot.</p><p></p><p>This is as opposed to Tyranny of Dragons or Princes of the Apocalypse, which work best when you are sent first to "find out what is wrong" and slowly uncover all the clues and discover the truth of the situation and then try to stop it. Neither Tyranny nor Princes work that well when you're just jobbing adventurers.</p><p></p><p>Incidentally, the GDQ series, even in its original form G1, G2, G3, D1, D2, D3 and Q1, follows this second template. (You are given a job, and everything that follows leads from that).</p><p></p><p>So, with your players, they're expecting the second type when the early stages are the first type. So, how do you fix it?</p><p></p><p>Basically: You give them a patron that sends them on the quests that matter.</p><p></p><p>Which quests matter? Ah, now you need to examine the adventure! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 8315622, member: 3586"] It's worth noting that there are a couple of Wizards adventures recently (Storm King's Thunder) that make a few assumptions about how they're played that aren't spelled out. (Or are derailed by other stuff in the adventure). I view Rime of the Frostmaiden as starting as a "adventurers making a living in a harsh environment" adventure, which only later turns into a "save the land" adventure. Storm King's Thunder, when played well, does the same thing: You're regular adventurers, doing quests across the land, and only gradually do you realise that something is wrong - there are giants everywhere! - and as you get to grips with the giants are all doing different thing and perhaps something is badly wrong does Harshnag come and bring you to the main "save the land" plot. This is as opposed to Tyranny of Dragons or Princes of the Apocalypse, which work best when you are sent first to "find out what is wrong" and slowly uncover all the clues and discover the truth of the situation and then try to stop it. Neither Tyranny nor Princes work that well when you're just jobbing adventurers. Incidentally, the GDQ series, even in its original form G1, G2, G3, D1, D2, D3 and Q1, follows this second template. (You are given a job, and everything that follows leads from that). So, with your players, they're expecting the second type when the early stages are the first type. So, how do you fix it? Basically: You give them a patron that sends them on the quests that matter. Which quests matter? Ah, now you need to examine the adventure! :) Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
Top