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General Tabletop Discussion
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How do you generate ability scores for PCs?
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<blockquote data-quote="Oofta" data-source="post: 6884004" data-attributes="member: 6801845"><p>So people putting their high stat in their class's primary ability is now your definition of cookie cutter? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>As far as everyone using "exactly the same numbers" ... it's BS. I've had characters that start with a primary stat as low as 14 and as high as 17. True, randomly rolling changes the range a little bit, but people are still going to emphasize what they think is important for their class.</p><p></p><p>I guess everyone I play with is just lying when they say that some fighters are strength based, others are dex, some have high intelligence while others high charisma or wisdom. Or, I don't know, maybe you're mistaken.</p></blockquote><p></p>
[QUOTE="Oofta, post: 6884004, member: 6801845"] So people putting their high stat in their class's primary ability is now your definition of cookie cutter? :confused: As far as everyone using "exactly the same numbers" ... it's BS. I've had characters that start with a primary stat as low as 14 and as high as 17. True, randomly rolling changes the range a little bit, but people are still going to emphasize what they think is important for their class. I guess everyone I play with is just lying when they say that some fighters are strength based, others are dex, some have high intelligence while others high charisma or wisdom. Or, I don't know, maybe you're mistaken. [/QUOTE]
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How do you generate ability scores for PCs?
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