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*Dungeons & Dragons
How do you get back on the DM horse?
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<blockquote data-quote="Herobizkit" data-source="post: 6243685" data-attributes="member: 36150"><p>I'm a long-time player and DM; I've got 25 years od D&D experience under my belt and I've run and done much of what's capable within the D&D/D20 lifestyle.</p><p></p><p>Presently, I am playing in a 4e game with three other young lads I met when I went back to college - they are 27, 22 and 21 respectively. The 27-year-old is currently running a 100% original homebrew sandbox game via Skype and Roll20 and we're having a wonderful time with it. He probably spends about 20 hours a week on his game, adding and editing tokens and maps, coming up with plot and personae, and really making it his own.</p><p></p><p>I used to be like that.</p><p></p><p>A few of you may have seen some of my other threads where I expressed that I'm in a fairly low point in my life, and a lot of that comes from a genuine lack of confidence and direction. This has reflected largely on my ability and even desire to create a new fantasy world for the others to play in.</p><p></p><p>At some point, our game with our DM will come to a close, and they may be looking to me to run something. The current DM has gently ribbed me by saying that I need to prep at least much as him in order for the game to be good. I legitimately don't know if that's true or not - I used to be able to tell an amazing story mostly off the cuff (I'm especially fond of an old d20 Modern game I improvised roughly 80% of cast/setting, and a solo campaign that was more dramedy/soap opera than action).</p><p></p><p>Now, I'm not against a bit of prep, but my DM style has often been centered around the characters first - I would get the players' ideas of what kind of game they'd like and characters they'd like to try and build around that, but with the planning stage, none of that is assured, and only when the campaign is 'ready' will the players be prepared to make characters.</p><p></p><p>Also, there are a couple of friends upstairs from where I live that I used to game with, but kind of fell away from last fall. They're still there, mind - I just stopped gaming with them. I had originally planned to do a short medieval detective/comedy campaign with them... that was literally over a year ago now, and I'm now just coming to realize that I've just been off the horse for far too long.</p><p></p><p>So, how do I get back on the horse... How can I find my passion again?</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 6243685, member: 36150"] I'm a long-time player and DM; I've got 25 years od D&D experience under my belt and I've run and done much of what's capable within the D&D/D20 lifestyle. Presently, I am playing in a 4e game with three other young lads I met when I went back to college - they are 27, 22 and 21 respectively. The 27-year-old is currently running a 100% original homebrew sandbox game via Skype and Roll20 and we're having a wonderful time with it. He probably spends about 20 hours a week on his game, adding and editing tokens and maps, coming up with plot and personae, and really making it his own. I used to be like that. A few of you may have seen some of my other threads where I expressed that I'm in a fairly low point in my life, and a lot of that comes from a genuine lack of confidence and direction. This has reflected largely on my ability and even desire to create a new fantasy world for the others to play in. At some point, our game with our DM will come to a close, and they may be looking to me to run something. The current DM has gently ribbed me by saying that I need to prep at least much as him in order for the game to be good. I legitimately don't know if that's true or not - I used to be able to tell an amazing story mostly off the cuff (I'm especially fond of an old d20 Modern game I improvised roughly 80% of cast/setting, and a solo campaign that was more dramedy/soap opera than action). Now, I'm not against a bit of prep, but my DM style has often been centered around the characters first - I would get the players' ideas of what kind of game they'd like and characters they'd like to try and build around that, but with the planning stage, none of that is assured, and only when the campaign is 'ready' will the players be prepared to make characters. Also, there are a couple of friends upstairs from where I live that I used to game with, but kind of fell away from last fall. They're still there, mind - I just stopped gaming with them. I had originally planned to do a short medieval detective/comedy campaign with them... that was literally over a year ago now, and I'm now just coming to realize that I've just been off the horse for far too long. So, how do I get back on the horse... How can I find my passion again? [/QUOTE]
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