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General Tabletop Discussion
*Dungeons & Dragons
How do you get back on the DM horse?
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<blockquote data-quote="Mercurius" data-source="post: 6243747" data-attributes="member: 59082"><p>In addition to what ExploderWizard said, I think its important to realize that you can't force it. If you don't feel motivated or inspired to DM, don't do it. I suppose you can try to "fake it until you make it," but that only goes so far - you need at least a seed of inspiration to start from.</p><p></p><p>I look at it this way. A good DM is an inspired DM, and an inspired DM is one who "has to" DM - who has The Itch. If you don't know what I mean by "The Itch," then you probably shouldn't DM. DMing has to come out of a love of campaign design, adventure and scenario building, and story-telling. Again, you can't force it, you can't fake the Itch - it has to force you to do it. </p><p></p><p>That said, just because you might not feel motivated right now doesn't mean you won't at some point. The Itch could be latent, sleeping, waiting for the right time and place. Think of it as a seed lying dormant in the ground in winter. It needs sun and water, which in this case would be reading game books, novels, stories, whatever inspires you - and it means dabbling with world and adventure ideas. Start playing with world building ideas and see where that goes. </p><p></p><p>Above all I wouldn't DM out of expectation from others. That won't end well, at least unless you are able to find that spark of inspiration. I think first and foremost you need to see if the spark is there and fan it, see if it catches fire. This will manifest in an interest, a <em>creative need, </em>to build a world and/or craft a story and/or imagine scenarios. If it doesn't catch fire, don't fret about it. Enjoy playing, attend to what your life requires of you, and be clear with the others about how you feel. </p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6243747, member: 59082"] In addition to what ExploderWizard said, I think its important to realize that you can't force it. If you don't feel motivated or inspired to DM, don't do it. I suppose you can try to "fake it until you make it," but that only goes so far - you need at least a seed of inspiration to start from. I look at it this way. A good DM is an inspired DM, and an inspired DM is one who "has to" DM - who has The Itch. If you don't know what I mean by "The Itch," then you probably shouldn't DM. DMing has to come out of a love of campaign design, adventure and scenario building, and story-telling. Again, you can't force it, you can't fake the Itch - it has to force you to do it. That said, just because you might not feel motivated right now doesn't mean you won't at some point. The Itch could be latent, sleeping, waiting for the right time and place. Think of it as a seed lying dormant in the ground in winter. It needs sun and water, which in this case would be reading game books, novels, stories, whatever inspires you - and it means dabbling with world and adventure ideas. Start playing with world building ideas and see where that goes. Above all I wouldn't DM out of expectation from others. That won't end well, at least unless you are able to find that spark of inspiration. I think first and foremost you need to see if the spark is there and fan it, see if it catches fire. This will manifest in an interest, a [I]creative need, [/I]to build a world and/or craft a story and/or imagine scenarios. If it doesn't catch fire, don't fret about it. Enjoy playing, attend to what your life requires of you, and be clear with the others about how you feel. Good luck! [/QUOTE]
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How do you get back on the DM horse?
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