Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
How do you get the players involved in the story?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Da Man" data-source="post: 16498" data-attributes="member: 1998"><p>I think barsoomcore had a lot of good comments on resolving this.</p><p></p><p>In my opinion, the key is in how you describe the NPC/Foe and his actions and, then, how you describe the emotions of his victims.</p><p></p><p>Add to this some 'meta knowledge' about your players and create a big old, emotional stew foe 'em!</p><p></p><p>For example, after describing the sick things that this evil foe has done to the women and children of the village (let them find a victim or two), then have them find old grandma. She is designed to tug at their heartstrings, bemoaning the fact that she only just played with little Johnny this morning! How could my little boy be dead?!</p><p></p><p>This might work even better if you first introduce little Johnny to the PC's in a prior adventure, where he does some minor errand work for them, fawning over the big heroes of the town. Give him a personality (one that is both serious and funny, making him memorable....perhaps he begins to dress up like one of the PC's and mimicing him/her).</p><p></p><p>If the PC's simply will not move on this, resort to metagame knowledge. Does one of your Players own a cat? A dog? Some kind of pet? Have your villain perform many obscene acts on these types of animals. Maybe they find a partially deformed dog, dragging itself through the wilds, whimpering because of the things that were done to it. Again, this only works if you can really ham it up, role-playing the heck out of it.</p><p></p><p>Finally, as a last resort, try to create a dangerous encounter and see if the NPC might be able to off a pc. That will probably get at least ONE of your players pissed at him=)</p><p></p><p>In my opinion, if none of the above work, you are out of luck.</p></blockquote><p></p>
[QUOTE="Da Man, post: 16498, member: 1998"] I think barsoomcore had a lot of good comments on resolving this. In my opinion, the key is in how you describe the NPC/Foe and his actions and, then, how you describe the emotions of his victims. Add to this some 'meta knowledge' about your players and create a big old, emotional stew foe 'em! For example, after describing the sick things that this evil foe has done to the women and children of the village (let them find a victim or two), then have them find old grandma. She is designed to tug at their heartstrings, bemoaning the fact that she only just played with little Johnny this morning! How could my little boy be dead?! This might work even better if you first introduce little Johnny to the PC's in a prior adventure, where he does some minor errand work for them, fawning over the big heroes of the town. Give him a personality (one that is both serious and funny, making him memorable....perhaps he begins to dress up like one of the PC's and mimicing him/her). If the PC's simply will not move on this, resort to metagame knowledge. Does one of your Players own a cat? A dog? Some kind of pet? Have your villain perform many obscene acts on these types of animals. Maybe they find a partially deformed dog, dragging itself through the wilds, whimpering because of the things that were done to it. Again, this only works if you can really ham it up, role-playing the heck out of it. Finally, as a last resort, try to create a dangerous encounter and see if the NPC might be able to off a pc. That will probably get at least ONE of your players pissed at him=) In my opinion, if none of the above work, you are out of luck. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you get the players involved in the story?
Top