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How do you give out treasure in your campaign?
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<blockquote data-quote="Tonguez" data-source="post: 1787166" data-attributes="member: 1125"><p>My world has a no-money economy based upon ritual gift exchange (and some barter) which I model using a modified Wealth mechanic as per 'D20 Modern' whereby the PCs gain Influence through their deeds.</p><p></p><p>When treasure is given it is either done </p><p>1. in resources (eg the PCs discover a rock pile containing usable Obsidian, or the carapace of a giant insect (usable as armour or a shield))</p><p>or </p><p>2. as gifts/boons from Patrons, or in social encounters with NPCs (eg when the PCs saved a White heron from the clutches of a giant eel the heron (daughter of the goddess of the east wind) pulled a feather from her wing (a feather token), another encounter had a sprite offer the PCs a drink of water (actually a healing elixir)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1787166, member: 1125"] My world has a no-money economy based upon ritual gift exchange (and some barter) which I model using a modified Wealth mechanic as per 'D20 Modern' whereby the PCs gain Influence through their deeds. When treasure is given it is either done 1. in resources (eg the PCs discover a rock pile containing usable Obsidian, or the carapace of a giant insect (usable as armour or a shield)) or 2. as gifts/boons from Patrons, or in social encounters with NPCs (eg when the PCs saved a White heron from the clutches of a giant eel the heron (daughter of the goddess of the east wind) pulled a feather from her wing (a feather token), another encounter had a sprite offer the PCs a drink of water (actually a healing elixir) [/QUOTE]
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How do you give out treasure in your campaign?
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