Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do you go about creating an adventure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Buttercup" data-source="post: 1096155" data-attributes="member: 990"><p>I generally start out by considering what level the PCs are, and what talents they have. Has everyone had a chance to shine lately? If not, I try to come up with something for the character who has been in the background. Then I consider all the dangling plot threads, and decide whether or not to advance one or more of them. </p><p> </p><p>At that point, I put together a location, or perhaps several. For example, on Monday my players are going to arrive at a border fort. They're going there to speak with a wizard, but also because the grandmother of one of the players served at the fort in the past. So I've thought up plot hooks that relate to the various NPCs at the fort. I've got encounter tables. I've got a few large plot threads to start, if I want to, and a few existing plot threads that I have thought about enough that I could pull them into the story. I also have a town near the fort, populated with NPCs and shops. I know what is carried in each shop, and I have some plot hooks relating to the town. During the session, I'll wing it with the material I have prepared. I'll roll some dice to see if there are any combat encounters, and of what sort. I'll roll some dice to see how the major NPCs react when the PCs come calling on them. I know enough about the surrounding area that I'm covered if the players go exploring.</p><p> </p><p>This is as close as I come to writing an actual, linear adventure.</p></blockquote><p></p>
[QUOTE="Buttercup, post: 1096155, member: 990"] I generally start out by considering what level the PCs are, and what talents they have. Has everyone had a chance to shine lately? If not, I try to come up with something for the character who has been in the background. Then I consider all the dangling plot threads, and decide whether or not to advance one or more of them. At that point, I put together a location, or perhaps several. For example, on Monday my players are going to arrive at a border fort. They're going there to speak with a wizard, but also because the grandmother of one of the players served at the fort in the past. So I've thought up plot hooks that relate to the various NPCs at the fort. I've got encounter tables. I've got a few large plot threads to start, if I want to, and a few existing plot threads that I have thought about enough that I could pull them into the story. I also have a town near the fort, populated with NPCs and shops. I know what is carried in each shop, and I have some plot hooks relating to the town. During the session, I'll wing it with the material I have prepared. I'll roll some dice to see if there are any combat encounters, and of what sort. I'll roll some dice to see how the major NPCs react when the PCs come calling on them. I know enough about the surrounding area that I'm covered if the players go exploring. This is as close as I come to writing an actual, linear adventure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you go about creating an adventure?
Top