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General Tabletop Discussion
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How do YOU handle a Fastball Special, and other team manuevers?
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<blockquote data-quote="Shiroiken" data-source="post: 7589370" data-attributes="member: 6775477"><p>Magic can totally skew the situation, as it throws reality right out the window. I image though each DM is going to interpret each effect differently (levitation and featherfall would not impact the fastball special IMO, for example). Something else to consider is that in 5E, the world's strongest man is a 20 Str, not 18 as has been classically held.</p><p></p><p>Something you haven't taken into consideration is their equipment weight, which is a pretty big factor. Even with a 35 lb. halfling, they are going to be carrying on average 50 lbs. of gear (if your group uses the Encumbrance variant, you know that it adds up FAST) which is half the average carry capacity of said character (Str 10 for 100 lbs). The 56 lb world record for the Highland games is just shy of 50', for example, so I'm sure at 85 lbs it's going to be much shorter.* Under these circumstances, I could accept a top throw of about 30 ft as reasonable given what we know, using a Str/Athletics check to determine the distance and/or accuracy.</p><p></p><p></p><p>*Not only I am not an expert in math, but with only 2 data points, I would question a linear extrapolation from such limited data. I looked for something higher, but it looks like the Highland Games 56 lb throw might be the heaviest throwing competition.</p><p></p><p>I had missed that part of the OP (my bad), and agree that comics often border on the absurd as part of their medium. Unfortunately, it's been my experience that some players tend to want to use comic book logic as an excuse to do something that is game breaking (both immersion-wise and mechanically), hence my hesitation.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7589370, member: 6775477"] Magic can totally skew the situation, as it throws reality right out the window. I image though each DM is going to interpret each effect differently (levitation and featherfall would not impact the fastball special IMO, for example). Something else to consider is that in 5E, the world's strongest man is a 20 Str, not 18 as has been classically held. Something you haven't taken into consideration is their equipment weight, which is a pretty big factor. Even with a 35 lb. halfling, they are going to be carrying on average 50 lbs. of gear (if your group uses the Encumbrance variant, you know that it adds up FAST) which is half the average carry capacity of said character (Str 10 for 100 lbs). The 56 lb world record for the Highland games is just shy of 50', for example, so I'm sure at 85 lbs it's going to be much shorter.* Under these circumstances, I could accept a top throw of about 30 ft as reasonable given what we know, using a Str/Athletics check to determine the distance and/or accuracy. *Not only I am not an expert in math, but with only 2 data points, I would question a linear extrapolation from such limited data. I looked for something higher, but it looks like the Highland Games 56 lb throw might be the heaviest throwing competition. I had missed that part of the OP (my bad), and agree that comics often border on the absurd as part of their medium. Unfortunately, it's been my experience that some players tend to want to use comic book logic as an excuse to do something that is game breaking (both immersion-wise and mechanically), hence my hesitation. [/QUOTE]
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How do YOU handle a Fastball Special, and other team manuevers?
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