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General Tabletop Discussion
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How do YOU handle a Fastball Special, and other team manuevers?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 7590827" data-attributes="member: 19675"><p>Late to the party; here’s my 2¢.</p><p></p><p>Here’s a world champion caber tosser in action:</p><p>[video=youtube;xb0FU8rSisU]https://www.youtube.com/watch?v=xb0FU8rSisU[/video]</p><p></p><p>I note that he’s:</p><p></p><p>1) taking a lot of time</p><p>2) in a very vulnerable position</p><p>3) throwing the caber end over end</p><p>4) a touch more than its own length</p><p>5) not super accurately</p><p>6) two handed</p><p>7) with a running start</p><p></p><p>Compared to the original Wolverine and Colossus maneuver, that’s <em>terrible</em> for combat. As I recall the original art, both of Wolverine’s feet are usually in <em>one</em> of Colossus’ hands, making it not just a throw, but a <em>one-armed</em> throw. Hence “fastball” and not “hammer throw”.</p><p></p><p><img src="https://vignette.wikia.nocookie.net/marveldatabase/images/7/77/Dark_Reign_The_List_-_X-Men_Vol_1_1_page_14_Fastball_special_%28Earth-616%29.jpg/revision/latest?cb=20091219151122" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>So I’d basically disallow it until the throwing character was <em>clearly</em> into Str levels beyond that capable of normal, unaugmented humanity. Like...able to do a 700lb <em>curl</em> type weight. (Last I checked, the world record for curl weight was @270lbs.)</p><p></p><p></p><p></p><p>(Full disclosure: I once had a character volunteer to be thrown across an underground chasm. My PC was a lightly kitted out Gnome Illusionist-Thief. The thrower had magically-enhanced strength, and did a Hammer-throw style toss.</p><p></p><p>...which was intercepted by a lurking cave-fisher.</p><p></p><p>R.I.P “Fast Eddie” Edylrith)</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7590827, member: 19675"] Late to the party; here’s my 2¢. Here’s a world champion caber tosser in action: [video=youtube;xb0FU8rSisU]https://www.youtube.com/watch?v=xb0FU8rSisU[/video] I note that he’s: 1) taking a lot of time 2) in a very vulnerable position 3) throwing the caber end over end 4) a touch more than its own length 5) not super accurately 6) two handed 7) with a running start Compared to the original Wolverine and Colossus maneuver, that’s [I]terrible[/I] for combat. As I recall the original art, both of Wolverine’s feet are usually in [I]one[/I] of Colossus’ hands, making it not just a throw, but a [I]one-armed[/I] throw. Hence “fastball” and not “hammer throw”. [img]https://vignette.wikia.nocookie.net/marveldatabase/images/7/77/Dark_Reign_The_List_-_X-Men_Vol_1_1_page_14_Fastball_special_%28Earth-616%29.jpg/revision/latest?cb=20091219151122[/img] So I’d basically disallow it until the throwing character was [I]clearly[/I] into Str levels beyond that capable of normal, unaugmented humanity. Like...able to do a 700lb [I]curl[/I] type weight. (Last I checked, the world record for curl weight was @270lbs.) (Full disclosure: I once had a character volunteer to be thrown across an underground chasm. My PC was a lightly kitted out Gnome Illusionist-Thief. The thrower had magically-enhanced strength, and did a Hammer-throw style toss. ...which was intercepted by a lurking cave-fisher. R.I.P “Fast Eddie” Edylrith) [/QUOTE]
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How do YOU handle a Fastball Special, and other team manuevers?
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