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General Tabletop Discussion
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How do YOU handle a Fastball Special, and other team manuevers?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7590998" data-attributes="member: 6704184"><p>Realistically, the thrower in a “running start assisted horizontal leap” maneuver would proabably fall prone as part of launching the throwee. Or at least, have to use their movement to not fall prone, which is the same thing in terms of resources. I’m not sure I care enough about simulation to bother with that, but it’s worth noting. </p><p></p><p>However, your first statement is spot on. We don’t make players enumerate what feats of athletic and acrobatic prowess they have practiced, we just sail by that, for all manner of stuff that requires tons of practice and/or training. I’m not gonna worry about how much training something requires irl when determining how to adjudicate it in game.</p><p></p><p>edit: [MENTION=19675]Dannyalcatraz[/MENTION] I don’t think that there is any significant chance that a ball can’t be thrown accurately. Balls are aerodynamic. Distance would suffer, but it’s almost certainly possible. </p><p></p><p>As for the idea idea that a single person performing the maneuver in the video might not walk again...come on, man. You’re wildly speculating. More likely, they fall over at worst, and they’d have to have some bigger team members and only throw the smallest members in that manner. Performing that maneuver with someone whose mass is half your own would not be soemthing with a more significant risk of injury than simply lifting heavy things, or running full speed in full gear, which are things I doubt any of us make any sort of issue of in game.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7590998, member: 6704184"] Realistically, the thrower in a “running start assisted horizontal leap” maneuver would proabably fall prone as part of launching the throwee. Or at least, have to use their movement to not fall prone, which is the same thing in terms of resources. I’m not sure I care enough about simulation to bother with that, but it’s worth noting. However, your first statement is spot on. We don’t make players enumerate what feats of athletic and acrobatic prowess they have practiced, we just sail by that, for all manner of stuff that requires tons of practice and/or training. I’m not gonna worry about how much training something requires irl when determining how to adjudicate it in game. edit: [MENTION=19675]Dannyalcatraz[/MENTION] I don’t think that there is any significant chance that a ball can’t be thrown accurately. Balls are aerodynamic. Distance would suffer, but it’s almost certainly possible. As for the idea idea that a single person performing the maneuver in the video might not walk again...come on, man. You’re wildly speculating. More likely, they fall over at worst, and they’d have to have some bigger team members and only throw the smallest members in that manner. Performing that maneuver with someone whose mass is half your own would not be soemthing with a more significant risk of injury than simply lifting heavy things, or running full speed in full gear, which are things I doubt any of us make any sort of issue of in game. [/QUOTE]
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How do YOU handle a Fastball Special, and other team manuevers?
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