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General Tabletop Discussion
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How do you handle a skill check if needed.
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<blockquote data-quote="coolAlias" data-source="post: 7790777" data-attributes="member: 6998948"><p>I guess we just have different approaches to play, then.</p><p></p><p>DM: The goblin captive seems unwilling to give you any information</p><p>PC: I roll Persuasion, 17</p><p>DM: Okay, he changes his mind and tells you some things</p><p></p><p>I mean, sure, we can infer that the player wants information and that they have chosen to try to get that by being the "nice" cop, and there is always a bit of this in my games, but if that was the typical way players described their actions to me I'd quickly stop DMing for them and find something more fun for me to do.</p><p></p><p>Not knocking the style, it just isn't for me.</p><p></p><p>Edit to add: what I would expect is something like "I tell the goblin that if he tells us what we want to know, we'll let him go." I don't consider describing what the character is doing to be "magic words," and I feel like that term has negative implications that I don't care for.</p></blockquote><p></p>
[QUOTE="coolAlias, post: 7790777, member: 6998948"] I guess we just have different approaches to play, then. DM: The goblin captive seems unwilling to give you any information PC: I roll Persuasion, 17 DM: Okay, he changes his mind and tells you some things I mean, sure, we can infer that the player wants information and that they have chosen to try to get that by being the "nice" cop, and there is always a bit of this in my games, but if that was the typical way players described their actions to me I'd quickly stop DMing for them and find something more fun for me to do. Not knocking the style, it just isn't for me. Edit to add: what I would expect is something like "I tell the goblin that if he tells us what we want to know, we'll let him go." I don't consider describing what the character is doing to be "magic words," and I feel like that term has negative implications that I don't care for. [/QUOTE]
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How do you handle a skill check if needed.
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