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General Tabletop Discussion
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How do you handle, "after seeing the roll, but before knowing whether it succeeds" mechanics in online play?
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<blockquote data-quote="Sword of Spirit" data-source="post: 8279031" data-attributes="member: 6677017"><p>There are a variety of features in 5e that require the player to insert their declaration of using a feature at a point that simply doesn't exist in much of online play. Cutting Words and Combat Inspiration are some early examples right out of the PHB bard subclasses. You need to see the d20 for an opponent's attack roll without seeing the total result so you can declare whether you want to stop it. In VTTs that often isn't even an option. And if the DM rolls by themselves, telling the players the die roll without modifiers first every single time is a real hassle.</p><p></p><p>How do you guys handle these sorts of things? What I've been doing with Cutting Words is just let the bard ask me, after I say that an attack hit, etc, whether Cutting Words might have helped. I tell them that and they can decide whether to use it or not. This is probably in the same ballpark of effectiveness. You'll never waste Cutting Words when you don't need it, but you can't estimate your odds as well if you're good at figuring out the opponents modifier.</p><p></p><p>With the changes to play mode over the last year, this sort of thing has to be dealt with by like 90% of play groups, but there isn't any guidance from WotC for it because at the time the game came out VTTs were still a small minority of play groups.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8279031, member: 6677017"] There are a variety of features in 5e that require the player to insert their declaration of using a feature at a point that simply doesn't exist in much of online play. Cutting Words and Combat Inspiration are some early examples right out of the PHB bard subclasses. You need to see the d20 for an opponent's attack roll without seeing the total result so you can declare whether you want to stop it. In VTTs that often isn't even an option. And if the DM rolls by themselves, telling the players the die roll without modifiers first every single time is a real hassle. How do you guys handle these sorts of things? What I've been doing with Cutting Words is just let the bard ask me, after I say that an attack hit, etc, whether Cutting Words might have helped. I tell them that and they can decide whether to use it or not. This is probably in the same ballpark of effectiveness. You'll never waste Cutting Words when you don't need it, but you can't estimate your odds as well if you're good at figuring out the opponents modifier. With the changes to play mode over the last year, this sort of thing has to be dealt with by like 90% of play groups, but there isn't any guidance from WotC for it because at the time the game came out VTTs were still a small minority of play groups. [/QUOTE]
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How do you handle, "after seeing the roll, but before knowing whether it succeeds" mechanics in online play?
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