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General Tabletop Discussion
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How do you handle, "after seeing the roll, but before knowing whether it succeeds" mechanics in online play?
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<blockquote data-quote="Steampunkette" data-source="post: 8279114" data-attributes="member: 6796468"><p>After the Roll but before the result is declared doesn't mean the player needs to see what you rolled.</p><p></p><p>It means that after the dice has stopped rolling behind your screen (Or in private in a VTT) the player needs to declare they're using their ability.</p><p></p><p>Sometimes that means wasting it in the course of play. But it's a shot in the dark type effect.</p><p></p><p>Those kinds of effects are much better when used on the player's own rolls, of course. Since you roll a 7 and know with your +7 you're probably not going to beat the DC before the DM tells you what happened...</p><p></p><p>But yeah. I let the players call it out whenever they like and sometimes it swings the game hard in their favor, other times it doesn't. When it -does- I make sure they know. "Ducking back at the last possible instant you can feel the wind off the blade blow against your open eyes as if someone were trying to rid you of a fallen eyelash" type descriptions.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8279114, member: 6796468"] After the Roll but before the result is declared doesn't mean the player needs to see what you rolled. It means that after the dice has stopped rolling behind your screen (Or in private in a VTT) the player needs to declare they're using their ability. Sometimes that means wasting it in the course of play. But it's a shot in the dark type effect. Those kinds of effects are much better when used on the player's own rolls, of course. Since you roll a 7 and know with your +7 you're probably not going to beat the DC before the DM tells you what happened... But yeah. I let the players call it out whenever they like and sometimes it swings the game hard in their favor, other times it doesn't. When it -does- I make sure they know. "Ducking back at the last possible instant you can feel the wind off the blade blow against your open eyes as if someone were trying to rid you of a fallen eyelash" type descriptions. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
How do you handle, "after seeing the roll, but before knowing whether it succeeds" mechanics in online play?
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