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How do you handle campaign cheaters?
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<blockquote data-quote="the Jester" data-source="post: 1848716" data-attributes="member: 1210"><p>Here's what I think I would do.</p><p></p><p>Next session, start off by telling the group you know what happened. Explain to them that you feel hurt and betrayed.</p><p></p><p>I would <strong>not</strong> keep this player in my group, personally. Your game will only improve for having given him the boot. If this were impossible for some reason (he hosts the game, f'rinstance), I would make the players all start over with 1st-level pcs and a new campaign. No WLD for them, sorry. I know this penalizes the group for the actions of one player, but one of the best ways to encourage good gaming behavior is through peer pressure, and if the other players know they'll take the hit for dumbhead's bad behavior, they will prolly try to help mitigate that behavior in the first place. Especially if they knew about his bad behavior. I would also discuss this philosophy of collective pressure with them. If they object, see if they can help arrange it so you <em>can</em> give dumbhead the boot. </p><p></p><p>This is the kind of behavior that kills good games.</p><p></p><p>I hope he's reading this, and I'd like to know what he was thinking. If you're out there, cheating guy, wtf???</p></blockquote><p></p>
[QUOTE="the Jester, post: 1848716, member: 1210"] Here's what I think I would do. Next session, start off by telling the group you know what happened. Explain to them that you feel hurt and betrayed. I would [b]not[/b] keep this player in my group, personally. Your game will only improve for having given him the boot. If this were impossible for some reason (he hosts the game, f'rinstance), I would make the players all start over with 1st-level pcs and a new campaign. No WLD for them, sorry. I know this penalizes the group for the actions of one player, but one of the best ways to encourage good gaming behavior is through peer pressure, and if the other players know they'll take the hit for dumbhead's bad behavior, they will prolly try to help mitigate that behavior in the first place. Especially if they knew about his bad behavior. I would also discuss this philosophy of collective pressure with them. If they object, see if they can help arrange it so you [i]can[/i] give dumbhead the boot. This is the kind of behavior that kills good games. I hope he's reading this, and I'd like to know what he was thinking. If you're out there, cheating guy, wtf??? [/QUOTE]
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How do you handle campaign cheaters?
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