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*TTRPGs General
How do you handle campaign cheaters?
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<blockquote data-quote="reveal" data-source="post: 1848725" data-attributes="member: 1236"><p>I've always found this mentality odd. I used to have a friend who would go through an entire FPS game, like Quake, cheating. And not after they had beaten it once, but the very first time. I never undestood that because, to me, it takes away all the fun in playing and discovering new things; not knowing what's behind the door and what not.</p><p></p><p>If it were me, I'd kick him out for 2 reasons:</p><p></p><p>1) It's a huge breach of trust. A vast majority of DMs use publicly available material in their campaigns. In the future, how can you trust him not to look through things you are going to run? Now you've got to hide everything from the group for fear of them buying the [insert any accesory here] or flipping through it in a gaming store.</p><p></p><p>2) You spent at least $100 on the danged thing and now you have to toss it aside because the whole thing is pointless. If they know to go from point A to point B to point D, making sure to bypass point C, there is no fun, no mystery, no... nothing.</p></blockquote><p></p>
[QUOTE="reveal, post: 1848725, member: 1236"] I've always found this mentality odd. I used to have a friend who would go through an entire FPS game, like Quake, cheating. And not after they had beaten it once, but the very first time. I never undestood that because, to me, it takes away all the fun in playing and discovering new things; not knowing what's behind the door and what not. If it were me, I'd kick him out for 2 reasons: 1) It's a huge breach of trust. A vast majority of DMs use publicly available material in their campaigns. In the future, how can you trust him not to look through things you are going to run? Now you've got to hide everything from the group for fear of them buying the [insert any accesory here] or flipping through it in a gaming store. 2) You spent at least $100 on the danged thing and now you have to toss it aside because the whole thing is pointless. If they know to go from point A to point B to point D, making sure to bypass point C, there is no fun, no mystery, no... nothing. [/QUOTE]
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How do you handle campaign cheaters?
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