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*TTRPGs General
How do you handle campaign cheaters?
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 1849192" data-attributes="member: 5868"><p>If it's truly pathological -- actively sneaking around to learn secrets about the adventure to "win" the game -- it's boot time.</p><p></p><p>If it's just things picked up here and there -- make enough changes so that a little out of game knowledge will get him into trouble, or embarrass him (that neat magic item he secretly discovered the hiding place to? It's cursed. The solution to the riddle? It's changed. Major encounter? New monster. etc.)</p><p></p><p>I'm running <em>City of the Spider Queen</em> for my group right now. At least two of my six players own it and/or have read it, one or two others have started it but never played the whole thing. Does it bother me? No, for two reasons. First, I've got a great group, who keep out of game knowledge out of game -- so no impact. Second, I've changed, tweaked, added, and subtracted enough that they can't really count on anything printed other than the general outline. Sure, I use things as printed -- they just don't know <em>which</em> things.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 1849192, member: 5868"] If it's truly pathological -- actively sneaking around to learn secrets about the adventure to "win" the game -- it's boot time. If it's just things picked up here and there -- make enough changes so that a little out of game knowledge will get him into trouble, or embarrass him (that neat magic item he secretly discovered the hiding place to? It's cursed. The solution to the riddle? It's changed. Major encounter? New monster. etc.) I'm running [i]City of the Spider Queen[/i] for my group right now. At least two of my six players own it and/or have read it, one or two others have started it but never played the whole thing. Does it bother me? No, for two reasons. First, I've got a great group, who keep out of game knowledge out of game -- so no impact. Second, I've changed, tweaked, added, and subtracted enough that they can't really count on anything printed other than the general outline. Sure, I use things as printed -- they just don't know [i]which[/i] things. [/QUOTE]
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How do you handle campaign cheaters?
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