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How do you handle campaign cheaters?
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<blockquote data-quote="Captain Howdy" data-source="post: 1850346" data-attributes="member: 24933"><p>I guess I just don't see why that is such a big deal. Are the players having fun? It seemed from the original post that most or all of the players were in on it. If that's what they want to do, why should the DM care? If I mistook the original post, and it is just one player ruining the game for the whole group, then get rid of him. But if all the players are having fun then the DM shouldn't get all pissy because the adventure was "spoiled". When it comes right down to it, the DM should just ask the group if they want to kick out the player in question. </p><p>If the so-called cheating isn't "ruining the mood or causing bad feeling", then it doesn't matter.</p><p> Like I said before, no matter how big of a deal people make out of it, it <em>is</em> just a game, and the point of a game is for everyone to have fun. And contrary to what some people have said, behavior in D&D is NOT reflective of behavior overall. I have played with people in the past who "cheat" all the time, and while I wouldn't trust them to give me an honest attack roll, they are perfectly honorable people when it comes to everything else. I have also seen cases of the opposite...</p><p>Basically, stop taking things so seriously or all you'll end up with is a group of bitter players, and an ulcer.</p></blockquote><p></p>
[QUOTE="Captain Howdy, post: 1850346, member: 24933"] I guess I just don't see why that is such a big deal. Are the players having fun? It seemed from the original post that most or all of the players were in on it. If that's what they want to do, why should the DM care? If I mistook the original post, and it is just one player ruining the game for the whole group, then get rid of him. But if all the players are having fun then the DM shouldn't get all pissy because the adventure was "spoiled". When it comes right down to it, the DM should just ask the group if they want to kick out the player in question. If the so-called cheating isn't "ruining the mood or causing bad feeling", then it doesn't matter. Like I said before, no matter how big of a deal people make out of it, it [I]is[/I] just a game, and the point of a game is for everyone to have fun. And contrary to what some people have said, behavior in D&D is NOT reflective of behavior overall. I have played with people in the past who "cheat" all the time, and while I wouldn't trust them to give me an honest attack roll, they are perfectly honorable people when it comes to everything else. I have also seen cases of the opposite... Basically, stop taking things so seriously or all you'll end up with is a group of bitter players, and an ulcer. [/QUOTE]
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