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How do you handle campaign cheaters?
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<blockquote data-quote="BSF" data-source="post: 1860812" data-attributes="member: 13098"><p>Well, I suppose the same could be said of anybody that has access to summoning/conjuration spells. It is hardly a Druid issue. Actually, Druids and Rangers have it easier since they only summon non-templated creatures. Everyone else is summoning Celestial/Fiendish beings. I understand that you consider the MM to be a resource, but most people that specialize in summonings will end up stat-blocking the creatures anyway so they don't have to apply templates from memory each time they summon. </p><p></p><p>As a player, you would annoy me each time you had to ask for creature stats. Of course, you would also annoy me each time you opened the MM to look them up. I prefer for my players to be prepared and I will usually go out of my way to help them if they need it,</p></blockquote><p></p>
[QUOTE="BSF, post: 1860812, member: 13098"] Well, I suppose the same could be said of anybody that has access to summoning/conjuration spells. It is hardly a Druid issue. Actually, Druids and Rangers have it easier since they only summon non-templated creatures. Everyone else is summoning Celestial/Fiendish beings. I understand that you consider the MM to be a resource, but most people that specialize in summonings will end up stat-blocking the creatures anyway so they don't have to apply templates from memory each time they summon. As a player, you would annoy me each time you had to ask for creature stats. Of course, you would also annoy me each time you opened the MM to look them up. I prefer for my players to be prepared and I will usually go out of my way to help them if they need it, [/QUOTE]
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How do you handle campaign cheaters?
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