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How do you handle character creation?
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<blockquote data-quote="Lhorgrim" data-source="post: 1904922" data-attributes="member: 12222"><p>Evilhalfling,</p><p></p><p>My DM told me that he wanted to create all of the characters so that they would be balanced, and so everyone would have an opportunity to contribute.</p><p></p><p>I understand where he's coming from on that, but we only have access to the core rule books at this point so it doesn't seem to be about unusual classes or races. I'm not sure about why he wants to create the personality of the PCs.</p><p></p><p>There has been some great advice on the thread about reasons to do things one way or the other, but I'm in the camp that feels that creating your first character can teach you alot about how the game works. I know it can be time consuming to dedicate a session to PC generation, but character gen is how I learned about the basics of the new edition when there was no group to actually game with.</p><p></p><p>I have talked to the other new players, and they both have pretty good ideas about what they want to play. One wants a cleric, and the other wants a fighter type. They both want to start with human characters.</p><p></p><p>I'm going to suggest to the DM that we have a PC generation session and discuss some of the expectations he has for us. I am also going to suggest that we have some mock combats so that we all get a chance to get more familiar with the more tactical feel of 3.5. This will give the DM a chance to see what he has to work with, as well as more time to prepare the adventure.</p><p></p><p>Thanks for the input.</p></blockquote><p></p>
[QUOTE="Lhorgrim, post: 1904922, member: 12222"] Evilhalfling, My DM told me that he wanted to create all of the characters so that they would be balanced, and so everyone would have an opportunity to contribute. I understand where he's coming from on that, but we only have access to the core rule books at this point so it doesn't seem to be about unusual classes or races. I'm not sure about why he wants to create the personality of the PCs. There has been some great advice on the thread about reasons to do things one way or the other, but I'm in the camp that feels that creating your first character can teach you alot about how the game works. I know it can be time consuming to dedicate a session to PC generation, but character gen is how I learned about the basics of the new edition when there was no group to actually game with. I have talked to the other new players, and they both have pretty good ideas about what they want to play. One wants a cleric, and the other wants a fighter type. They both want to start with human characters. I'm going to suggest to the DM that we have a PC generation session and discuss some of the expectations he has for us. I am also going to suggest that we have some mock combats so that we all get a chance to get more familiar with the more tactical feel of 3.5. This will give the DM a chance to see what he has to work with, as well as more time to prepare the adventure. Thanks for the input. [/QUOTE]
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