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How do you handle cohorts?
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<blockquote data-quote="Herremann the Wise" data-source="post: 2376068" data-attributes="member: 11300"><p>Hi Pogre,</p><p></p><p>You've most likely read a fair bit about Lucifus's followers so I thought I'd give you a little extra background to help out.</p><p></p><p>Cohort: Tunthi</p><p>I gave the DM the rough parameters in terms of race, class, attribute order, general demeanour etc. He has crafted Tunthi. if you asked me what level, feats, hp or attributes he has, I'd honestly have to say I don't have a clue.</p><p>The way how I work it with Paul the DM, I don't even know what Lucifus's precise Leadership score is and nor do I want to. It's actually more fun playing this way than having everything known. Our group are firm believers in: one player=one character.</p><p></p><p>As for followers, they turn up here and there, again I delineate rough attributes: (young, sexy, even a little bit wanton) and then Paul presents me with another addition to Lucifus's harem.</p><p></p><p>However, Lucifus has also developed his cult (the diabolerie arcane) with higher level followers - you'll see this soon in the SH. Again, I give the broad description and Paul goes from there. I have an unspoken rule that I won't involve followers in combat and thus won't need to have him develop precise stats for all of them. A player who wants to use followers in combat is asking for trouble:</p><p></p><p>DM: I hit your follower... he's dead. Cleave and he's dead too and great cleave... another one bites the dust... supreme cleave 5' step and... yes, that's your last follower dead.</p><p>Player: Doh!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Anyway, the only thing the DM really has to worry about is the cohort. He roleplays him and makes realistic combat decisions for him - for example as you will see in a particularly climactic scene, Tunthi chooses to chug healing potions rather than do something else. Not what the rest of the party would have wanted but in keeping with the character. Give the player the reigns in combat and sometimes things go a little too well - although you can argue that since they are a cohort, they have a supreme understanding of their leader's habits and motives. Tunthi being dumb and understanding very little about Lucifus's magic is obviously best played in a slightly unco-ordinated manner.</p><p></p><p>Hope this helps and hope you enjoy the forthcoming update... early next week I think.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2376068, member: 11300"] Hi Pogre, You've most likely read a fair bit about Lucifus's followers so I thought I'd give you a little extra background to help out. Cohort: Tunthi I gave the DM the rough parameters in terms of race, class, attribute order, general demeanour etc. He has crafted Tunthi. if you asked me what level, feats, hp or attributes he has, I'd honestly have to say I don't have a clue. The way how I work it with Paul the DM, I don't even know what Lucifus's precise Leadership score is and nor do I want to. It's actually more fun playing this way than having everything known. Our group are firm believers in: one player=one character. As for followers, they turn up here and there, again I delineate rough attributes: (young, sexy, even a little bit wanton) and then Paul presents me with another addition to Lucifus's harem. However, Lucifus has also developed his cult (the diabolerie arcane) with higher level followers - you'll see this soon in the SH. Again, I give the broad description and Paul goes from there. I have an unspoken rule that I won't involve followers in combat and thus won't need to have him develop precise stats for all of them. A player who wants to use followers in combat is asking for trouble: DM: I hit your follower... he's dead. Cleave and he's dead too and great cleave... another one bites the dust... supreme cleave 5' step and... yes, that's your last follower dead. Player: Doh!!! :confused: Anyway, the only thing the DM really has to worry about is the cohort. He roleplays him and makes realistic combat decisions for him - for example as you will see in a particularly climactic scene, Tunthi chooses to chug healing potions rather than do something else. Not what the rest of the party would have wanted but in keeping with the character. Give the player the reigns in combat and sometimes things go a little too well - although you can argue that since they are a cohort, they have a supreme understanding of their leader's habits and motives. Tunthi being dumb and understanding very little about Lucifus's magic is obviously best played in a slightly unco-ordinated manner. Hope this helps and hope you enjoy the forthcoming update... early next week I think. Best Regards Herremann the Wise [/QUOTE]
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