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How do you handle combat in a play-by-post game? (now with a follow-up question)
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<blockquote data-quote="haiiro" data-source="post: 1768980" data-attributes="member: 1891"><p>I love this board. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Thanee, your point about allowing people to post in any order as a substitute for table talk and the fact that no actions are actually <em>resolved</em> until everyone has posted is an excellent one. I like this justification, and it makes sense to me now. I knew there was a reason a lot of people used this approach. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>For my style, I'm not so sure about conducting all combat in the OOC thread. It's food for thought, though.</p><p></p><p>As for limiting group size, Dingo and Varianor, I've already got a group of six. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> We'll just have to see how it goes!</p><p></p><p>I'm glad the 48 hour time limit seems reasonable to people -- it sounded like the right thing to do. And Varianor, your tip about ending non-combat posts with a question/call to action rocks! I would never have thought of that on my own.</p><p></p><p>Thanks for the great responses, all! And keep them coming -- always room for more ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="haiiro, post: 1768980, member: 1891"] I love this board. :D Thanee, your point about allowing people to post in any order as a substitute for table talk and the fact that no actions are actually [i]resolved[/i] until everyone has posted is an excellent one. I like this justification, and it makes sense to me now. I knew there was a reason a lot of people used this approach. ;) For my style, I'm not so sure about conducting all combat in the OOC thread. It's food for thought, though. As for limiting group size, Dingo and Varianor, I've already got a group of six. ;) We'll just have to see how it goes! I'm glad the 48 hour time limit seems reasonable to people -- it sounded like the right thing to do. And Varianor, your tip about ending non-combat posts with a question/call to action rocks! I would never have thought of that on my own. Thanks for the great responses, all! And keep them coming -- always room for more ideas. :) [/QUOTE]
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