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How do you handle combat in a play-by-post game? (now with a follow-up question)
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<blockquote data-quote="Legildur" data-source="post: 1769783" data-attributes="member: 1258"><p>There's a group of us who have been playing the same play-by-e-mail game for the last 11 years (well, some are newcomers at only 4 years or so).</p><p></p><p>We don't use a forum, but rely on e-mails via a Yahoo group address to keep the logistics simple. We also store journals, maps, and info databases on the Yahoo group page - you'd be amazed how many threads tie together after so many years - my DM is a marvel.</p><p></p><p>My current party (1 of 3 in this homebrew world) numbers 5 PCs and some NPCs. We have had up to 14 PCs in more than one battle.</p><p></p><p>DM paints the battle scene and calls for actions. Everyone posts their turn with room for some adjustment if your action will be awkward based on someone elses post. I prefer the DM to make all my rolls (saving throws and all). Each PC post is suffixed with basic modifiers (AC, hit points, saves, attack bonus, damage etc).</p><p></p><p>DM sends out very descriptive summary post and asks for next round. Sometimes he'll ask for multiple round actions and post a few at a time - particularly if there is little flexibility or just mopping up.</p><p></p><p>Players that don't respond either delay until next round (ie miss their turn) or DM decides on their action if things are tight (and they usually are!!).</p><p></p><p>We usually don't rely on maps too much except to clarify relative positions.</p><p></p><p>Have fun!</p></blockquote><p></p>
[QUOTE="Legildur, post: 1769783, member: 1258"] There's a group of us who have been playing the same play-by-e-mail game for the last 11 years (well, some are newcomers at only 4 years or so). We don't use a forum, but rely on e-mails via a Yahoo group address to keep the logistics simple. We also store journals, maps, and info databases on the Yahoo group page - you'd be amazed how many threads tie together after so many years - my DM is a marvel. My current party (1 of 3 in this homebrew world) numbers 5 PCs and some NPCs. We have had up to 14 PCs in more than one battle. DM paints the battle scene and calls for actions. Everyone posts their turn with room for some adjustment if your action will be awkward based on someone elses post. I prefer the DM to make all my rolls (saving throws and all). Each PC post is suffixed with basic modifiers (AC, hit points, saves, attack bonus, damage etc). DM sends out very descriptive summary post and asks for next round. Sometimes he'll ask for multiple round actions and post a few at a time - particularly if there is little flexibility or just mopping up. Players that don't respond either delay until next round (ie miss their turn) or DM decides on their action if things are tight (and they usually are!!). We usually don't rely on maps too much except to clarify relative positions. Have fun! [/QUOTE]
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