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How do you handle Dead Players Equipment
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<blockquote data-quote="jollyninja" data-source="post: 111437" data-attributes="member: 3208"><p>hold back magical treasure until you feel your balance has been restored. for charged items, have a few battles where it would obviously be a good idea to use them. for weapons, sunder by a creature with corresponding damage reduction gets rid of them nicely. for other stuff you just you just have to have it stolen in the chaos of the war or live with the extra eqiupment. </p><p></p><p>most of the time it just gives the characters more options when a party member's equipment gets split up amongst them. really unless you fight with two weapons, having two powerful magical blades is redundant and certianly not game breaking, the same goes for most magical items. certian combinations can unbalance things however, ever seen a high level monk or fighter with boots of speed? a bard or rogue however can have the boots and not really unbalance anything. </p><p></p><p>if nessisary, just ask the players to avoid things like that. it breaks the illusion but in order for fun to be maintained it is sometimes required.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 111437, member: 3208"] hold back magical treasure until you feel your balance has been restored. for charged items, have a few battles where it would obviously be a good idea to use them. for weapons, sunder by a creature with corresponding damage reduction gets rid of them nicely. for other stuff you just you just have to have it stolen in the chaos of the war or live with the extra eqiupment. most of the time it just gives the characters more options when a party member's equipment gets split up amongst them. really unless you fight with two weapons, having two powerful magical blades is redundant and certianly not game breaking, the same goes for most magical items. certian combinations can unbalance things however, ever seen a high level monk or fighter with boots of speed? a bard or rogue however can have the boots and not really unbalance anything. if nessisary, just ask the players to avoid things like that. it breaks the illusion but in order for fun to be maintained it is sometimes required. [/QUOTE]
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