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How Do You Handle Group Skill Challenges?
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<blockquote data-quote="jmartkdr2" data-source="post: 8392012" data-attributes="member: 7017304"><p>Possibly. How long do they last? Is this the right time to use them? Do you have enough to sneak past all the enemies? Are they reliable enough to overcome low base modifiers and still reliably beat enemy passive perception?</p><p></p><p>If an assault isn't an option, and you're gonna get heard as soon as you start rolling, stealth isn't an option either.</p><p></p><p></p><p></p><p>#1 Assumes that you can buy magic items. #2 and 3 assume you would be fighting weak enemies that don't do a lot of damage, or that you can kill before they get a chance to hurt you - but in that case, why not just kill them? No one can sound the alarm when they're dead.</p><p></p><p>But just being a <s>strength-base </s>heavy-armor wearing<span style="font-size: 9px">1</span> character removes a range of options. They'll look for third ways (back doors, deception, etc) but not stealth.</p><p></p><p>edit for footnote: this really is only an issue when a party member uses heavy armor, which is a minority of games I've been in - a party where everyone dumped strength, or the only strength-based character is a barbarian, are pretty common and then they can absolutely try sneaking whenever. Heavy armor characters just kill it as an approach for the party to use.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8392012, member: 7017304"] Possibly. How long do they last? Is this the right time to use them? Do you have enough to sneak past all the enemies? Are they reliable enough to overcome low base modifiers and still reliably beat enemy passive perception? If an assault isn't an option, and you're gonna get heard as soon as you start rolling, stealth isn't an option either. #1 Assumes that you can buy magic items. #2 and 3 assume you would be fighting weak enemies that don't do a lot of damage, or that you can kill before they get a chance to hurt you - but in that case, why not just kill them? No one can sound the alarm when they're dead. But just being a [S]strength-base [/S]heavy-armor wearing[SIZE=1]1[/SIZE] character removes a range of options. They'll look for third ways (back doors, deception, etc) but not stealth. edit for footnote: this really is only an issue when a party member uses heavy armor, which is a minority of games I've been in - a party where everyone dumped strength, or the only strength-based character is a barbarian, are pretty common and then they can absolutely try sneaking whenever. Heavy armor characters just kill it as an approach for the party to use. [/QUOTE]
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