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How do you handle Insight in your game?
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<blockquote data-quote="pemerton" data-source="post: 9581709" data-attributes="member: 42582"><p>Your question/puzzlement makes sense to me. I've got no sensible answer to offer!</p><p></p><p>From the PHB (p 185):</p><p></p><p style="margin-left: 20px">You can discern intent and decipher body language during social interactions. You make an Insight check to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">You use Insight to counter a Bluff check, and Insight is used as the social counterpart to the Perception skill. In skill challenges that require a number of successes, use Insight checks to oppose someone’s Bluff checks. Insight can also be used to gain clues, figure out how well you might be doing in a social situation, and to determine if someone is under the influence of an outside force.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Whenever you use Insight, you’re making a best guess as to what you think a motive or attitude is or how truthful a target is being. Insight is not an exact science or a supernatural power; it represents your ability to get a sense of how a person is behaving.</p><p></p><p>The opening sentence makes it clear that it is not about <em>noticing</em> body language, but <em>deciphering</em> it so as to discern intent. The final paragraph, as well as the references to "get[ting] a sense of moods and attitudes" and "gaining clues", helps - at least in my mind - to elaborate how the GM might invite or even prompt Insight checks in a skill challenge, and narrate consequences for those checks.</p><p></p><p>The Rules Compendium text is basically identical (p 147):</p><p></p><p style="margin-left: 20px">The Insight skill is used to discern intent and decipher body language during social interactions. Characters use the skill to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being. (Monsters rarely use Insight.)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Insight is used to oppose Bluff checks and as the social counterpart to the Perception skill. The skill can also be used to gain clues, to figure out how well a social situation is going, and to determine if someone is under the influence of an outside force.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">When a creature uses Insight, it is making a best guess about another creature’s motives and truthfulness. Insight is not an exact science or a supernatural power; it represents the ability to get a sense of how a person is behaving.</p><p></p><p>To me, that suggests that WotC did not identify any particular problems with the Insight skill over the (relatively short) life of the edition.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9581709, member: 42582"] Your question/puzzlement makes sense to me. I've got no sensible answer to offer! From the PHB (p 185): [indent]You can discern intent and decipher body language during social interactions. You make an Insight check to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being. You use Insight to counter a Bluff check, and Insight is used as the social counterpart to the Perception skill. In skill challenges that require a number of successes, use Insight checks to oppose someone’s Bluff checks. Insight can also be used to gain clues, figure out how well you might be doing in a social situation, and to determine if someone is under the influence of an outside force. Whenever you use Insight, you’re making a best guess as to what you think a motive or attitude is or how truthful a target is being. Insight is not an exact science or a supernatural power; it represents your ability to get a sense of how a person is behaving.[/indent] The opening sentence makes it clear that it is not about [I]noticing[/I] body language, but [I]deciphering[/I] it so as to discern intent. The final paragraph, as well as the references to "get[ting] a sense of moods and attitudes" and "gaining clues", helps - at least in my mind - to elaborate how the GM might invite or even prompt Insight checks in a skill challenge, and narrate consequences for those checks. The Rules Compendium text is basically identical (p 147): [indent]The Insight skill is used to discern intent and decipher body language during social interactions. Characters use the skill to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being. (Monsters rarely use Insight.) Insight is used to oppose Bluff checks and as the social counterpart to the Perception skill. The skill can also be used to gain clues, to figure out how well a social situation is going, and to determine if someone is under the influence of an outside force. When a creature uses Insight, it is making a best guess about another creature’s motives and truthfulness. Insight is not an exact science or a supernatural power; it represents the ability to get a sense of how a person is behaving.[/indent] To me, that suggests that WotC did not identify any particular problems with the Insight skill over the (relatively short) life of the edition. [/QUOTE]
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