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How do you handle insight?
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<blockquote data-quote="Blue" data-source="post: 7788711" data-attributes="member: 20564"><p>I use passive and active skills, at the times the character is passive or active.</p><p></p><p>I act as the interface between the world and the players, and I need to know what to tell the players, where passive perception or insight (and potentially others) can come into play. That includes if they can pick up clues insight would give. </p><p></p><p>One character may get "The shopkeep says 'I never saw anyone of that description'", while another character gets "Without meeting your eyes, the shopkeep stammers out 'I never saw anyone of that description'. He takes an involuntary half step away from you as he says it."</p><p></p><p>I don't make any assumptions about a character being gullible or suspicious - those choices are for the player to make. They have the information, they can then decide how to act - or not - on it.</p><p></p><p>I take things player requests like "Can I tell if he's hiding something/lying/etc" as requests for an active check, which I can decide if that warrants a roll. I treat "I'd like to make an insight check" as just a game-mechanics-centric way to make the same request - as DM I decided if a roll is needed and can allow or not. It's not verboten, it's just another way for the player to communicate with me.</p></blockquote><p></p>
[QUOTE="Blue, post: 7788711, member: 20564"] I use passive and active skills, at the times the character is passive or active. I act as the interface between the world and the players, and I need to know what to tell the players, where passive perception or insight (and potentially others) can come into play. That includes if they can pick up clues insight would give. One character may get "The shopkeep says 'I never saw anyone of that description'", while another character gets "Without meeting your eyes, the shopkeep stammers out 'I never saw anyone of that description'. He takes an involuntary half step away from you as he says it." I don't make any assumptions about a character being gullible or suspicious - those choices are for the player to make. They have the information, they can then decide how to act - or not - on it. I take things player requests like "Can I tell if he's hiding something/lying/etc" as requests for an active check, which I can decide if that warrants a roll. I treat "I'd like to make an insight check" as just a game-mechanics-centric way to make the same request - as DM I decided if a roll is needed and can allow or not. It's not verboten, it's just another way for the player to communicate with me. [/QUOTE]
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