Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you handle insight?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Swarmkeeper" data-source="post: 7788968" data-attributes="member: 6921763"><p>I'll echo some advice I've heard before here on ENWorld: Why would a player ask to make a specific ability check in 5e? Given that the 5e DMG points out that the DM should "Only call for a roll if there is a meaningful consequence for failure", a player requesting to make a specific ability check is asking for a chance to fail and thus harm the party in some way. Wouldn't the better play be for the player to describe what their character is doing and what they hope to accomplish - perhaps invoking a trait or a resource or a past experience that makes them particular good at the task they describe - in order to suggest to the DM that they should auto-succeed at the given task? Or at the very least have the DM grant them advantage or lower the DC because of their described approach? Just seems like a smart play. That's not to say you can't have fun in a game where the players call for rolls - its literally just not how the 5e gameplay was designed to run. So yeah, Angry is not wrong (except - and this is a big except for Angry - in his schticky, blatant under- and overtones of "badwrongfun", which only serves to turns people off to what is often very sound advice): </p><p></p><p></p><p>Context is kinda key to that quote, especially the first sentence:</p><p style="margin-left: 20px"><strong>Finally, the Core Mechanic very explicitly spells out that the rules for action resolution are TOOLS used by the GM to determine the outcome of ACTIONS chosen by the players.</strong> It may not seem like a big deal – because we all know that’s how it’s supposed to be anyway – but that wording is very useful to new GMs and new players. And some experienced players and GMs need to hear that too. Under these rules, a player who asks the GM “can I make an Insight check” is not playing the game properly. They are playing against the rules.</p><p></p><p>Again, everyone should feel free to use the rules however you like as DM. But when that causes some issue or awkwardness at the table (like the cascade of player-invoked rolls to accomplish the same task mentioned previously, for example), just refer back to p6 of the PHB for the intended general flow of 5e play and to p237 of the DMG for the 5e designers' intent for how ability scores are to be used in play.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 7788968, member: 6921763"] I'll echo some advice I've heard before here on ENWorld: Why would a player ask to make a specific ability check in 5e? Given that the 5e DMG points out that the DM should "Only call for a roll if there is a meaningful consequence for failure", a player requesting to make a specific ability check is asking for a chance to fail and thus harm the party in some way. Wouldn't the better play be for the player to describe what their character is doing and what they hope to accomplish - perhaps invoking a trait or a resource or a past experience that makes them particular good at the task they describe - in order to suggest to the DM that they should auto-succeed at the given task? Or at the very least have the DM grant them advantage or lower the DC because of their described approach? Just seems like a smart play. That's not to say you can't have fun in a game where the players call for rolls - its literally just not how the 5e gameplay was designed to run. So yeah, Angry is not wrong (except - and this is a big except for Angry - in his schticky, blatant under- and overtones of "badwrongfun", which only serves to turns people off to what is often very sound advice): Context is kinda key to that quote, especially the first sentence: [INDENT][B]Finally, the Core Mechanic very explicitly spells out that the rules for action resolution are TOOLS used by the GM to determine the outcome of ACTIONS chosen by the players.[/B] It may not seem like a big deal – because we all know that’s how it’s supposed to be anyway – but that wording is very useful to new GMs and new players. And some experienced players and GMs need to hear that too. Under these rules, a player who asks the GM “can I make an Insight check” is not playing the game properly. They are playing against the rules.[/INDENT] Again, everyone should feel free to use the rules however you like as DM. But when that causes some issue or awkwardness at the table (like the cascade of player-invoked rolls to accomplish the same task mentioned previously, for example), just refer back to p6 of the PHB for the intended general flow of 5e play and to p237 of the DMG for the 5e designers' intent for how ability scores are to be used in play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you handle insight?
Top