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How do you handle insight?
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<blockquote data-quote="Ashrym" data-source="post: 7790775" data-attributes="member: 6750235"><p>Lol, yes they do indeed. Actions still have consequences.</p><p></p><p>Even the example I gave could go a completely different direction.</p><p></p><p>NPC: Hi, my name is Bob. I noticed you seem new around here.</p><p>PC: I want to use insight to see if Bob is lying?</p><p></p><p>DM option A: About his name or you seeming new here? Because you've heard other people call him Bob and you just arrived.... Okay, Bob's an open book. No roll necessary.</p><p></p><p>DM option B: roll succeeds -- Bob seems genuinely honest in his intentions. He's the down-to-earth trustworthy type of guy you with whom you could become friends. He does seem like he wants to ask you something, however, but doesn't know how to begin.</p><p></p><p>DM option B: roll fails -- You noticed other people mention Bob by name and obviously just arrived so the there's nothing misleading about his statements. Other than that, you don't notice anything regarding his intentions one way or the other.</p><p></p><p>Now if the players decide to browbeat poor Bob they'll probably end up getting arrested or something. Player behavior can get carried away and if there's an issue along those lines an after game discussion might be worthwhile.</p><p></p><p>Simply wanting to use insight isn't really an issue. It might be as pointless as barking at airplanes at sometimes, but players don't intentionally waste their own time if they can help it, IME. All characters have an insightful quality for that matter. It doesn't take proficiency or wisdom; they are just baselines. There's no reason it shouldn't be as common in social encounters as athletics in exploration.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7790775, member: 6750235"] Lol, yes they do indeed. Actions still have consequences. Even the example I gave could go a completely different direction. NPC: Hi, my name is Bob. I noticed you seem new around here. PC: I want to use insight to see if Bob is lying? DM option A: About his name or you seeming new here? Because you've heard other people call him Bob and you just arrived.... Okay, Bob's an open book. No roll necessary. DM option B: roll succeeds -- Bob seems genuinely honest in his intentions. He's the down-to-earth trustworthy type of guy you with whom you could become friends. He does seem like he wants to ask you something, however, but doesn't know how to begin. DM option B: roll fails -- You noticed other people mention Bob by name and obviously just arrived so the there's nothing misleading about his statements. Other than that, you don't notice anything regarding his intentions one way or the other. Now if the players decide to browbeat poor Bob they'll probably end up getting arrested or something. Player behavior can get carried away and if there's an issue along those lines an after game discussion might be worthwhile. Simply wanting to use insight isn't really an issue. It might be as pointless as barking at airplanes at sometimes, but players don't intentionally waste their own time if they can help it, IME. All characters have an insightful quality for that matter. It doesn't take proficiency or wisdom; they are just baselines. There's no reason it shouldn't be as common in social encounters as athletics in exploration. [/QUOTE]
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