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How do you handle insight?
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<blockquote data-quote="5ekyu" data-source="post: 7792127" data-attributes="member: 6919838"><p>Yeah, I get this. </p><p></p><p>Everytime I see this kind of example that goal and approach is supposed to solve, I see a case where the GM just doesnt need to take a non-specific check and run it off the cliff. </p><p></p><p>I mean, literally if someone says I " head forward towards the cliff" and its 25' away and their normal move is 40, do you have them plunge off the cliffside? I assume they get close- based on context, or I ask.</p><p></p><p>But again this gets back to is there an assumption of confidence or not? </p><p></p><p>I mean, in ye olde days when the player's casual description could get him groping the poisoned door and not saying "I look up" meant you were blind and never saw the ceiling- we had lists of SOPs for doors , standard camp write-ups, trap routines, etc.</p><p></p><p>But the other issue is, when he examines or looks at the stsue for secret doors, was his search enough to spot signs of poison? Or, since he didn't say " looking for poison" as his goal does he not get a chance- the tell me what you are looking for issue.</p><p></p><p>Cuz if its that he doesnt have what it takes to spot the poison, seems like we will be there soon anyway even if we stop at "you dont spot sny sign of doors by just looking. What now?"</p><p></p><p>Then again, contact poison out of the blue is a good way to teach players always use Gloves and daggers cuz anything can be poisoned.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7792127, member: 6919838"] Yeah, I get this. Everytime I see this kind of example that goal and approach is supposed to solve, I see a case where the GM just doesnt need to take a non-specific check and run it off the cliff. I mean, literally if someone says I " head forward towards the cliff" and its 25' away and their normal move is 40, do you have them plunge off the cliffside? I assume they get close- based on context, or I ask. But again this gets back to is there an assumption of confidence or not? I mean, in ye olde days when the player's casual description could get him groping the poisoned door and not saying "I look up" meant you were blind and never saw the ceiling- we had lists of SOPs for doors , standard camp write-ups, trap routines, etc. But the other issue is, when he examines or looks at the stsue for secret doors, was his search enough to spot signs of poison? Or, since he didn't say " looking for poison" as his goal does he not get a chance- the tell me what you are looking for issue. Cuz if its that he doesnt have what it takes to spot the poison, seems like we will be there soon anyway even if we stop at "you dont spot sny sign of doors by just looking. What now?" Then again, contact poison out of the blue is a good way to teach players always use Gloves and daggers cuz anything can be poisoned. [/QUOTE]
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