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How do you handle Magic Circle in your game?
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<blockquote data-quote="Stalker0" data-source="post: 4819078" data-attributes="member: 5889"><p>I'm curious to know how people use magic circle in the "metaplot" of their game.</p><p></p><p>I have found magic circle to be the most powerful ritual my party has...from a scale of its power compared to its level. With an easy arcana check, my party can ensure that no creature can bypass the circle (including themselves by the strict reading of the ritual) nor can creatures attack through it. Its the ultimate form of protection.</p><p></p><p></p><p>3e has your permanent walls of force in the like, but nothing like magic circle for its low level availability.</p><p></p><p>In my game I've allowed the dispel magic power to erase magic circle for some passability. I've also set up some circles that were low enough level that my party could pass them without damage.</p><p></p><p>However, when I think about it, honestly in a world where lots of classes can learn rituals, I would think this ritual should be everywhere, binding against undead if nothing else, or perhaps shadow creatures and the like. For example, a city with some wizards could easily make their borders completely immune from an attack by shadow creatures or undead in literally a day or twos time. </p><p></p><p>However, there is a way to beat that. An undead army could have a few living people whose soul (hehe soul) job is to run at the circle, and break it. So there are good reasons that wouldn't work.</p><p></p><p>This is what I'm curious to hear more about, what tricks do you use so that ritual has its proper power but isn't seen in every shop and corner of the world.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4819078, member: 5889"] I'm curious to know how people use magic circle in the "metaplot" of their game. I have found magic circle to be the most powerful ritual my party has...from a scale of its power compared to its level. With an easy arcana check, my party can ensure that no creature can bypass the circle (including themselves by the strict reading of the ritual) nor can creatures attack through it. Its the ultimate form of protection. 3e has your permanent walls of force in the like, but nothing like magic circle for its low level availability. In my game I've allowed the dispel magic power to erase magic circle for some passability. I've also set up some circles that were low enough level that my party could pass them without damage. However, when I think about it, honestly in a world where lots of classes can learn rituals, I would think this ritual should be everywhere, binding against undead if nothing else, or perhaps shadow creatures and the like. For example, a city with some wizards could easily make their borders completely immune from an attack by shadow creatures or undead in literally a day or twos time. However, there is a way to beat that. An undead army could have a few living people whose soul (hehe soul) job is to run at the circle, and break it. So there are good reasons that wouldn't work. This is what I'm curious to hear more about, what tricks do you use so that ritual has its proper power but isn't seen in every shop and corner of the world. [/QUOTE]
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How do you handle Magic Circle in your game?
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