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How do you handle Magic Circle in your game?
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<blockquote data-quote="Caudoviral" data-source="post: 4822985" data-attributes="member: 82604"><p>"Man <strong>I</strong> hate rituals."</p><p></p><p>Which is what it really all comes down to. You have expressed this opinion many times in this thread. I think everyone knows how you feel. You don't like magic circle because it doesn't jive with your <strong>feeling</strong> about how the tarresque works. It is a feeling not based on game mechanics or anything else solid, it is not even a majority opinion, and thus should not be used as an argument for why a given rule is bad.</p></blockquote><p></p>
[QUOTE="Caudoviral, post: 4822985, member: 82604"] "Man [B]I[/B] hate rituals." Which is what it really all comes down to. You have expressed this opinion many times in this thread. I think everyone knows how you feel. You don't like magic circle because it doesn't jive with your [B]feeling[/B] about how the tarresque works. It is a feeling not based on game mechanics or anything else solid, it is not even a majority opinion, and thus should not be used as an argument for why a given rule is bad. [/QUOTE]
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How do you handle Magic Circle in your game?
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