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How do you handle Mapping Complex Dungeons?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1419118" data-attributes="member: 14403"><p>First of all, do you have a Battlemat?</p><p></p><p>In any case, I rarely draw out anything unless there is an encounter that has become a combat. Normally I stick with spoken description rather than mapping out the whole thing. The players will map out their progress as they go and if they are confused or think they have made a mistake I'll correct them. I find that doing it that way keeps the game from becoming a Wargame where their characters are nothing but game pieces to move around on the playing board.</p><p></p><p>If you don't have any kind of Battlemat or anything really big you can draw on you can do one of two things.</p><p></p><p>A) Get a piece of graph paper and draw it out on that. In turn of initative hand the piece of paper around to everyone so they can draw a letter representing their characters wherever their character moved.</p><p></p><p>B) Go to a hobby store (like Michaels or Hobby Lobby) and buy a few big sheets of card with the grid already printed on it. Office supply stores also sell it sometimes because they are great for making presentations if you don't have Powerpoint. Go ahead and draw out the map on it in advance and use paper towels to cover up what the party hasn't explored yet and pull away the paper towels as they go. This method is also very cheap as the card only costs maybe a couple bucks. After a while it will get expensive and that may be where you'll want to invest in a Battlemat or Tact-Tiles.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1419118, member: 14403"] First of all, do you have a Battlemat? In any case, I rarely draw out anything unless there is an encounter that has become a combat. Normally I stick with spoken description rather than mapping out the whole thing. The players will map out their progress as they go and if they are confused or think they have made a mistake I'll correct them. I find that doing it that way keeps the game from becoming a Wargame where their characters are nothing but game pieces to move around on the playing board. If you don't have any kind of Battlemat or anything really big you can draw on you can do one of two things. A) Get a piece of graph paper and draw it out on that. In turn of initative hand the piece of paper around to everyone so they can draw a letter representing their characters wherever their character moved. B) Go to a hobby store (like Michaels or Hobby Lobby) and buy a few big sheets of card with the grid already printed on it. Office supply stores also sell it sometimes because they are great for making presentations if you don't have Powerpoint. Go ahead and draw out the map on it in advance and use paper towels to cover up what the party hasn't explored yet and pull away the paper towels as they go. This method is also very cheap as the card only costs maybe a couple bucks. After a while it will get expensive and that may be where you'll want to invest in a Battlemat or Tact-Tiles. [/QUOTE]
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