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How do you handle multiclassing?
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<blockquote data-quote="The Human Target" data-source="post: 3433440" data-attributes="member: 22574"><p>The idea of someone's fighter character up and gaining a level of wizard (when it takes years and years of hard training to become a wizard) makes my brain hurt.</p><p></p><p>Players are to tell me what kinda classes they plan on going into if for whatever reason they don't take them before the first session (if we're starting at first lvl etc.)</p><p></p><p>They then have to add said classes into their back story. So the fighter turned wizard was raised by wizard parents, dabbled in magic as a young man, but then went off to fight in a war and is only now during the course of the game going back to his studies as a mage and gaining his first lvl in wizard.</p><p></p><p>If they don't, later on the only easy class for them to pick up is they're racial favored class. We assume that they have almost enough training to take that class, and just need a final push. Since we don't use any of the core multiclass restriction rules, it gives the favored class feature a use in my games.</p><p></p><p>Also, I recuire the PCs have rest/training time in order to level up. </p><p></p><p>1d4 + your new lvl in days from 1st-5th lvl</p><p>1d8 + your new lvl in days from 6th-10th lvl </p><p>1d12 + your new lvl in days from 11th-15th lvl</p><p>1d20 + your new lvl in days from 16th-20th lvl</p><p></p><p>Taking a level in a new class or PRC takes the max amount of time.</p></blockquote><p></p>
[QUOTE="The Human Target, post: 3433440, member: 22574"] The idea of someone's fighter character up and gaining a level of wizard (when it takes years and years of hard training to become a wizard) makes my brain hurt. Players are to tell me what kinda classes they plan on going into if for whatever reason they don't take them before the first session (if we're starting at first lvl etc.) They then have to add said classes into their back story. So the fighter turned wizard was raised by wizard parents, dabbled in magic as a young man, but then went off to fight in a war and is only now during the course of the game going back to his studies as a mage and gaining his first lvl in wizard. If they don't, later on the only easy class for them to pick up is they're racial favored class. We assume that they have almost enough training to take that class, and just need a final push. Since we don't use any of the core multiclass restriction rules, it gives the favored class feature a use in my games. Also, I recuire the PCs have rest/training time in order to level up. 1d4 + your new lvl in days from 1st-5th lvl 1d8 + your new lvl in days from 6th-10th lvl 1d12 + your new lvl in days from 11th-15th lvl 1d20 + your new lvl in days from 16th-20th lvl Taking a level in a new class or PRC takes the max amount of time. [/QUOTE]
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