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How do YOU handle new spells?
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<blockquote data-quote="Grayhawk" data-source="post: 1455882" data-attributes="member: 11288"><p>Here's how I handle the Wizard's two free spells per level:</p><p></p><p>The Wizard's player gives me a wish list with <strong>three</strong> spells on it.</p><p></p><p>From that list I choose <strong>one</strong> spell which he learns. Now I present him with a list of three spells, from which he then chooses his second learned spell at that level.</p><p></p><p>Comming from 1e and 2e the 'pick any two spells' of 3e seemed too generous, as it doesn't leave room for a Wizard questing for that specific, elusive spell and the sense of success when he finally tracks it down in a dusty library, finds it in a dragon's lair or receives it as a reward for a completed mission.</p><p></p><p>Also, it can keep a spell out of the hands of the Wizard for some time. For example, you may have an upcomming module where a specific spell might pose a lot of problems.</p><p></p><p>The reason for the player to write his list first, is that I (as the DM) can make my list based on his wishes. If all of his three wanted spells are fine by me, I can put one or two of them on the list I write back to him to choose his last spell from.</p><p></p><p>It might even open the player's eyes to spells he himself hasn't considered, as I at least once have had a player choose one of my suggestions over a spell that originally came from his own wish list.</p></blockquote><p></p>
[QUOTE="Grayhawk, post: 1455882, member: 11288"] Here's how I handle the Wizard's two free spells per level: The Wizard's player gives me a wish list with [b]three[/b] spells on it. From that list I choose [b]one[/b] spell which he learns. Now I present him with a list of three spells, from which he then chooses his second learned spell at that level. Comming from 1e and 2e the 'pick any two spells' of 3e seemed too generous, as it doesn't leave room for a Wizard questing for that specific, elusive spell and the sense of success when he finally tracks it down in a dusty library, finds it in a dragon's lair or receives it as a reward for a completed mission. Also, it can keep a spell out of the hands of the Wizard for some time. For example, you may have an upcomming module where a specific spell might pose a lot of problems. The reason for the player to write his list first, is that I (as the DM) can make my list based on his wishes. If all of his three wanted spells are fine by me, I can put one or two of them on the list I write back to him to choose his last spell from. It might even open the player's eyes to spells he himself hasn't considered, as I at least once have had a player choose one of my suggestions over a spell that originally came from his own wish list. [/QUOTE]
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