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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How do you handle players who arrive late and players who leave early?
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<blockquote data-quote="the Jester" data-source="post: 5337175" data-attributes="member: 1210"><p>I guess that's fair as long as the group is willing to bend over backward to start late, quit early or cancel when a single player has another commitment, but you know what? Then you cut your playing time in half. Forget that. Accept that people have lives and things happen in those lives and just deal with it. Sometimes someone is late; sometimes they leave early. Fade in, fade out. Or the dm can npc their character. Or they can assign another willing player to run their character. But I think penalizing the character for the player's actions is counterproductive.</p><p></p><p>That said, I absolutely agree that players should inform the group if they aren't going to make it for some reason. That's simple courtesy.</p><p></p><p></p><p></p><p>While I agree that having a player change his class and race every session gets old really fast, it sounds like you guys are trying to exert a lot of control over another player's character, which is a big no-no to me. But different groups have different social contracts- you might want to talk about your group's style of teamwork explicitly if you want this guy to get it.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5337175, member: 1210"] I guess that's fair as long as the group is willing to bend over backward to start late, quit early or cancel when a single player has another commitment, but you know what? Then you cut your playing time in half. Forget that. Accept that people have lives and things happen in those lives and just deal with it. Sometimes someone is late; sometimes they leave early. Fade in, fade out. Or the dm can npc their character. Or they can assign another willing player to run their character. But I think penalizing the character for the player's actions is counterproductive. That said, I absolutely agree that players should inform the group if they aren't going to make it for some reason. That's simple courtesy. While I agree that having a player change his class and race every session gets old really fast, it sounds like you guys are trying to exert a lot of control over another player's character, which is a big no-no to me. But different groups have different social contracts- you might want to talk about your group's style of teamwork explicitly if you want this guy to get it. [/QUOTE]
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Community
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How do you handle players who arrive late and players who leave early?
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