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How do you handle Rogue (Assassins)?
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<blockquote data-quote="iserith" data-source="post: 7354036" data-attributes="member: 97077"><p>Something else to look at is the handling time in the assassin-scouting-ahead tactic. How much time does it take to resolve? Maybe that can be shaved down to an amount of time that the rest of the party doesn't mind being idle. Or perhaps while the assassin is doing the scouting ahead, there's some kind of interaction you can set up with the idle players, such as asking them about what their characters think about some recent campaign development or the like. That way you're getting some kind of input from them that is useful to fleshing out the PCs instead of having them sit quietly while the scouting is resolved. This avoids changing the assassin's class feature or the surprise rules.</p><p></p><p>My regular players would probably count on supporting the assassin's class feature in about 50% of the fights. They'd take some spells to help boost the heavy armor wearers' stealthiness. And heavy armor wearers would likely spend their Inspiration to offset their disadvantage.</p></blockquote><p></p>
[QUOTE="iserith, post: 7354036, member: 97077"] Something else to look at is the handling time in the assassin-scouting-ahead tactic. How much time does it take to resolve? Maybe that can be shaved down to an amount of time that the rest of the party doesn't mind being idle. Or perhaps while the assassin is doing the scouting ahead, there's some kind of interaction you can set up with the idle players, such as asking them about what their characters think about some recent campaign development or the like. That way you're getting some kind of input from them that is useful to fleshing out the PCs instead of having them sit quietly while the scouting is resolved. This avoids changing the assassin's class feature or the surprise rules. My regular players would probably count on supporting the assassin's class feature in about 50% of the fights. They'd take some spells to help boost the heavy armor wearers' stealthiness. And heavy armor wearers would likely spend their Inspiration to offset their disadvantage. [/QUOTE]
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How do you handle Rogue (Assassins)?
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