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How do you handle secret doors?
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<blockquote data-quote="iserith" data-source="post: 8475171" data-attributes="member: 97077"><p>In my notes, I write down how the door opens. If they just do that thing, it's an automatic success and I'll assess how long it takes in the moment. It could be negligible for tracking purposes. Because in any given area there's probably other exploration tasks going on that take time (someone searching for traps or picking a lock), players may not be as specific because they're going to have to wait anyway so they just make a general sort of action declaration. If they are pressed for time, on the other hand or low on resources with a wandering monster check hanging over their heads, they might be more specific. So it depends.</p><p></p><p>The wandering monster check is built in time pressure giving an automatic meaningful consequence for failure, because you're now in a worse position (because monsters might be coming or you're closer to the doomsday device exploding or both).</p></blockquote><p></p>
[QUOTE="iserith, post: 8475171, member: 97077"] In my notes, I write down how the door opens. If they just do that thing, it's an automatic success and I'll assess how long it takes in the moment. It could be negligible for tracking purposes. Because in any given area there's probably other exploration tasks going on that take time (someone searching for traps or picking a lock), players may not be as specific because they're going to have to wait anyway so they just make a general sort of action declaration. If they are pressed for time, on the other hand or low on resources with a wandering monster check hanging over their heads, they might be more specific. So it depends. The wandering monster check is built in time pressure giving an automatic meaningful consequence for failure, because you're now in a worse position (because monsters might be coming or you're closer to the doomsday device exploding or both). [/QUOTE]
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How do you handle secret doors?
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