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How do you handle someone who is not surprised but is unaware of any threats?
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<blockquote data-quote="clearstream" data-source="post: 8030952" data-attributes="member: 71699"><p>I understand why you find that interpretation appealing. Yet one can be on the lookout for danger, without automatically noticing that danger ... or doing so in any precise way. Like [USER=6677017]@Sword of Spirit[/USER] I have in mind Observant too, and the likely coincidence of an ambusher having succesfully hidden from the characters.</p><p></p><p>Say that some rogues ambush the party. They achieve surprise through their stealth checks beating party passive perception. Being hidden they have advantage and will do sneak attack damage. Alert does not prevent that.</p><p></p><p>[EDIT: This might represent a meeting place between our views. As you might have seen above, I frequently describe and endorse the DM giving the player some notice that combat has started. A rustle of leaves, a vapour in the air, a presence... even spidey-sense is some degree of noticing. I just say that strictly speaking such noticing can't pinpoint foes or trump their concealing abilities. That's needed to smooth over occasional awkwardness around 5e handling of initiative. It's not needed when the Alert character wouldn't go first anyway!]</p></blockquote><p></p>
[QUOTE="clearstream, post: 8030952, member: 71699"] I understand why you find that interpretation appealing. Yet one can be on the lookout for danger, without automatically noticing that danger ... or doing so in any precise way. Like [USER=6677017]@Sword of Spirit[/USER] I have in mind Observant too, and the likely coincidence of an ambusher having succesfully hidden from the characters. Say that some rogues ambush the party. They achieve surprise through their stealth checks beating party passive perception. Being hidden they have advantage and will do sneak attack damage. Alert does not prevent that. [EDIT: This might represent a meeting place between our views. As you might have seen above, I frequently describe and endorse the DM giving the player some notice that combat has started. A rustle of leaves, a vapour in the air, a presence... even spidey-sense is some degree of noticing. I just say that strictly speaking such noticing can't pinpoint foes or trump their concealing abilities. That's needed to smooth over occasional awkwardness around 5e handling of initiative. It's not needed when the Alert character wouldn't go first anyway!] [/QUOTE]
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Community
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How do you handle someone who is not surprised but is unaware of any threats?
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