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Community
General Tabletop Discussion
*TTRPGs General
How do you handle starting equipment for a non-1st level character?
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 4008511" data-attributes="member: 6584"><p>I generally go with wealth by level stuff. </p><p></p><p>My only regular limit is on the powers of one shot items. Nothing too far above the current party level.</p><p></p><p>And it's all subject to an eyeballing before in play.</p><p></p><p>On dead PCs, I came to a metagame agreement with the players: They don't keep their dead friends items. I don't introduce new PCs as peniless prisoners awaiting release. They can justify this as stuff being sent home, buried with them, given to their temple or whatever. It came about after we suffered item inflation in a high bodycount module. </p><p></p><p>It's not a rigid rule, but the general priniciple we use.</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 4008511, member: 6584"] I generally go with wealth by level stuff. My only regular limit is on the powers of one shot items. Nothing too far above the current party level. And it's all subject to an eyeballing before in play. On dead PCs, I came to a metagame agreement with the players: They don't keep their dead friends items. I don't introduce new PCs as peniless prisoners awaiting release. They can justify this as stuff being sent home, buried with them, given to their temple or whatever. It came about after we suffered item inflation in a high bodycount module. It's not a rigid rule, but the general priniciple we use. [/QUOTE]
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Community
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How do you handle starting equipment for a non-1st level character?
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