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How do you handle the "economy killing spells" in your game?
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<blockquote data-quote="jgsugden" data-source="post: 7604284" data-attributes="member: 2629"><p>Then remove it. You can't change the assumptions to counter an argument. Yes, the wealthy and the poor would all need to change how they live in order for nobody in the world to starve, to lack healthcare, to have clean water, to have food, etc... but we're on the verge of a politics discussion and I'm not terribly interested in that...</p><p></p><p>My point is that in the real world, there are a lot of people with the power to solve a lot of problems. If people changed their priorities, we'd live in a Utopia. If all the wealthy shared their resources, if all the unemployeed put their unusued time to volunteering, if everyone put the Needs of the Many above the Needs of the Few, or the One..... Well, we'd have a lot less misery. </p><p></p><p>The same should be true in a fantasy world. The wizard or druid that volunteers their time to help the farmers, etc... would be the exception, not the rule. Magic is power, just like money in the real world is power. People do not share power, or give up the majority of their power often.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7604284, member: 2629"] Then remove it. You can't change the assumptions to counter an argument. Yes, the wealthy and the poor would all need to change how they live in order for nobody in the world to starve, to lack healthcare, to have clean water, to have food, etc... but we're on the verge of a politics discussion and I'm not terribly interested in that... My point is that in the real world, there are a lot of people with the power to solve a lot of problems. If people changed their priorities, we'd live in a Utopia. If all the wealthy shared their resources, if all the unemployeed put their unusued time to volunteering, if everyone put the Needs of the Many above the Needs of the Few, or the One..... Well, we'd have a lot less misery. The same should be true in a fantasy world. The wizard or druid that volunteers their time to help the farmers, etc... would be the exception, not the rule. Magic is power, just like money in the real world is power. People do not share power, or give up the majority of their power often. [/QUOTE]
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How do you handle the "economy killing spells" in your game?
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