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General Tabletop Discussion
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How do you handle undead (Advice wanted)
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<blockquote data-quote="Elder-Basilisk" data-source="post: 405505" data-attributes="member: 3146"><p>That seems like an interesting idea. My take on it is this:</p><p></p><p>It doesn't really matter who the god of the dead people is. The appropriate prayer to Wee Jas (or Nerull, but for some reason most PCs prefer to deal with Wee Jas <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> or Pholtus (only Pholtans do this though) will keep the dead from arising again.</p><p></p><p>However, the question of what kind of undead should arise is an interesting one. My suggestions:</p><p></p><p>Ghouls--anyone who has partaken of human or demi-human flesh (perhaps even without knowing it--this could lead clerics of evil deities to try tricking people into eating human flesh which would have a very classical, Senecan feel to it).</p><p></p><p>Wights--Those consumed by lust, violence, and base evils of a physical nature may return as wights.</p><p></p><p>Wraiths--Those consumed by pride, hatred, and evils of a mental nature may return as wraiths.</p><p></p><p>Ghosts--Those who died with important work left undone or (especially) vows unfullfilled may remain on the site of their death as ghosts (not necessarily evil).</p><p></p><p>Haunts--(this would have to be an unique monster--probably based upon a zombie or a shadow but tied to a particular physical site and generally continuing the battle in which it died in life)</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 405505, member: 3146"] That seems like an interesting idea. My take on it is this: It doesn't really matter who the god of the dead people is. The appropriate prayer to Wee Jas (or Nerull, but for some reason most PCs prefer to deal with Wee Jas :) or Pholtus (only Pholtans do this though) will keep the dead from arising again. However, the question of what kind of undead should arise is an interesting one. My suggestions: Ghouls--anyone who has partaken of human or demi-human flesh (perhaps even without knowing it--this could lead clerics of evil deities to try tricking people into eating human flesh which would have a very classical, Senecan feel to it). Wights--Those consumed by lust, violence, and base evils of a physical nature may return as wights. Wraiths--Those consumed by pride, hatred, and evils of a mental nature may return as wraiths. Ghosts--Those who died with important work left undone or (especially) vows unfullfilled may remain on the site of their death as ghosts (not necessarily evil). Haunts--(this would have to be an unique monster--probably based upon a zombie or a shadow but tied to a particular physical site and generally continuing the battle in which it died in life) [/QUOTE]
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How do you handle undead (Advice wanted)
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