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How do you improve the OGL?
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<blockquote data-quote="Planesdragon" data-source="post: 3869042" data-attributes="member: 11133"><p><strong>It's deja vu all over again.</strong></p><p></p><p>Wow. We move to a new forum, and all of the OGF-L topics come up again. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Let me cover a few things here, as I recall from being in the heat of the OGF-L discussions WAY back to my first day of replying to a dozen threads at once in one day. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><ol> <li data-xf-list-type="ol">The OGL does not preclude software. It is, however, incompatible with most software licenses. But if you have free title to write and re-license software in a language, you can release your program under the OGL. No body has done this because there's no money in it--as was noted, it's not "motion for dismissal" simple if Wizards says "no", which means that it's a trial if they decide they don't want you to do it, even if you have the legal right to.<br /> <br /> But, if all you want to do is write a dice-roller or a character creator or somesuch and release it, go ahead. Use a scripting language--any scripting language, not just JavaScript--or just include the full source code. Ideally, do a Gentoo-style release, where you give them the source code and a compiler. (Heh.)<br /> <br /> </li> <li data-xf-list-type="ol">The OGL is based on US Contract Law. It was written by Wizards of the Coast. Where it is ambiguous, it's interpreted in <em>our</em> favor, not Wizards of the Coast's. If you wanted to release your work as a printed book, a PDF, a web page, a PowerPoint presentation, a spoken-word poem, or anything else that your lawyer can argue is a "derivative work", Wizards of the Coast <strong>can not</strong> stop you. It's nice that WotC has an FAQ, but all that does is give you high-school level "motion for dismisal" level permission for those things. If it's not in the FAQ, you can still do it -- you just need to find a lawyer and be sure. (Or, just ask them. In the past they've been very open about what they do and don't want the community doing with the OGL.)<br /> <br /> </li> <li data-xf-list-type="ol">The major limitation of the OGL is the inability to specify where someone else's OGC is. If I wanted to use something from nearly any second-generation product, I'd have to use the <strong>entire</strong> Section 15 of that product, even if I only used a tiny bit of the content and it was a small change made to someone else's idea.</li> </ol></blockquote><p></p>
[QUOTE="Planesdragon, post: 3869042, member: 11133"] [b]It's deja vu all over again.[/b] Wow. We move to a new forum, and all of the OGF-L topics come up again. :) Let me cover a few things here, as I recall from being in the heat of the OGF-L discussions WAY back to my first day of replying to a dozen threads at once in one day. :D [list=1] [*]The OGL does not preclude software. It is, however, incompatible with most software licenses. But if you have free title to write and re-license software in a language, you can release your program under the OGL. No body has done this because there's no money in it--as was noted, it's not "motion for dismissal" simple if Wizards says "no", which means that it's a trial if they decide they don't want you to do it, even if you have the legal right to. But, if all you want to do is write a dice-roller or a character creator or somesuch and release it, go ahead. Use a scripting language--any scripting language, not just JavaScript--or just include the full source code. Ideally, do a Gentoo-style release, where you give them the source code and a compiler. (Heh.) [*]The OGL is based on US Contract Law. It was written by Wizards of the Coast. Where it is ambiguous, it's interpreted in [i]our[/i] favor, not Wizards of the Coast's. If you wanted to release your work as a printed book, a PDF, a web page, a PowerPoint presentation, a spoken-word poem, or anything else that your lawyer can argue is a "derivative work", Wizards of the Coast [b]can not[/b] stop you. It's nice that WotC has an FAQ, but all that does is give you high-school level "motion for dismisal" level permission for those things. If it's not in the FAQ, you can still do it -- you just need to find a lawyer and be sure. (Or, just ask them. In the past they've been very open about what they do and don't want the community doing with the OGL.) [*]The major limitation of the OGL is the inability to specify where someone else's OGC is. If I wanted to use something from nearly any second-generation product, I'd have to use the [B]entire[/B] Section 15 of that product, even if I only used a tiny bit of the content and it was a small change made to someone else's idea. [/list] [/QUOTE]
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