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How Do You Incorporate D&D Races & Classes Into Campaign Settings?
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<blockquote data-quote="jmartkdr2" data-source="post: 7863251" data-attributes="member: 7017304"><p>I think about races in my settings a lot, because in many ways it's the main thing connecting the pc's to the <em>world</em> as opposed to just the <em>community</em>. This mean I also have to think about non-pc races like gnolls and minotaurs and orcs, since they affect the politics of everything. But fitting all the races together is the basic plan of how I make the world.</p><p></p><p>I usually try to give as many races as possible a little twist (but not too much) to make the world stand out a bit without invalidating the existing tropes. I let the players and the adventures fill in the small-scale details.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 7863251, member: 7017304"] I think about races in my settings a lot, because in many ways it's the main thing connecting the pc's to the [i]world[/i] as opposed to just the [i]community[/i]. This mean I also have to think about non-pc races like gnolls and minotaurs and orcs, since they affect the politics of everything. But fitting all the races together is the basic plan of how I make the world. I usually try to give as many races as possible a little twist (but not too much) to make the world stand out a bit without invalidating the existing tropes. I let the players and the adventures fill in the small-scale details. [/QUOTE]
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How Do You Incorporate D&D Races & Classes Into Campaign Settings?
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