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D&D Older Editions
How do you interpret Yellow Mold spores?
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<blockquote data-quote="NotAYakk" data-source="post: 8168360" data-attributes="member: 72555"><p>In OD&D, treat "save" as "your character is dead. You have a chance -- a chance only - to save the character". This is doubly true of save vs death.</p><p></p><p>You screwed up. Here is a hail mary to mitigate your screwup.</p><p></p><p>When defeating that yellow mold you are supposed to never inhale the spores. If you have, you already <em>lost</em> the fight.</p><p></p><p>You just get a hail mary "save" to not die.</p><p></p><p>A box with no clues that has yellow mold in it should be treated like a box with any other instant death in it; "rocks fall everyone dies".</p><p></p><p>Now for the mold, a way to cure it, not breathe, kill it out of range are all ways to win the encounter.</p><p></p><p>Breathing the spores is a loss.</p><p></p><p>At high levels your saves become more reliable, and your HP enough to soak some otherwise instant death effects (like dragon breath). But the product of time invested times death chance grows rather than shrinks, so the cost of having to make a death save grows even when you have a 95% success chance.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8168360, member: 72555"] In OD&D, treat "save" as "your character is dead. You have a chance -- a chance only - to save the character". This is doubly true of save vs death. You screwed up. Here is a hail mary to mitigate your screwup. When defeating that yellow mold you are supposed to never inhale the spores. If you have, you already [I]lost[/I] the fight. You just get a hail mary "save" to not die. A box with no clues that has yellow mold in it should be treated like a box with any other instant death in it; "rocks fall everyone dies". Now for the mold, a way to cure it, not breathe, kill it out of range are all ways to win the encounter. Breathing the spores is a loss. At high levels your saves become more reliable, and your HP enough to soak some otherwise instant death effects (like dragon breath). But the product of time invested times death chance grows rather than shrinks, so the cost of having to make a death save grows even when you have a 95% success chance. [/QUOTE]
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How do you interpret Yellow Mold spores?
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