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How do you introduce a Cohort? [Leadership Feat]
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<blockquote data-quote="simmo" data-source="post: 733514" data-attributes="member: 9744"><p>1) Yes, within reason. I'll ask the players to give me some information about the type of cohort that they would like to have and then go away and create something along those lines which will fit well in to the campaign.</p><p></p><p>2) In general No. I'll ask the characters for ideas about the cohorts' background, but I'll most likely make up most of it. The main reason for this is that the cohort does not end up being a 'second PC' for the player. The background IMO plays a large part in forming the motivation of the cohort and I see the cohort as an NPC with a 'high initial loyalty rating'. Using the players ideas to help to create the background of the cohort can provide a lot of plot hooks for later adventures. </p><p></p><p>3) Gaining a cohort can be a great role-playing opportunity. But if the player shows no interest in going through this, then I'll probably have the cohort show up and say: "Hi my name is Sir Halvest, Kight of the Green Crescent. I woke up this morning with a vision of you in my mind. So here I am." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>4) Initially very loyal. I'm not a fan of familiars, special steeds etc being second PCs for the players or unthinking extensions of the character. Your last line: "maybe the Cohort is his own person, but just happens to really respect the PC at the present time" is the closest to my style of DMing.</p><p></p><p>Thanks,</p><p></p><p>Simmo</p></blockquote><p></p>
[QUOTE="simmo, post: 733514, member: 9744"] 1) Yes, within reason. I'll ask the players to give me some information about the type of cohort that they would like to have and then go away and create something along those lines which will fit well in to the campaign. 2) In general No. I'll ask the characters for ideas about the cohorts' background, but I'll most likely make up most of it. The main reason for this is that the cohort does not end up being a 'second PC' for the player. The background IMO plays a large part in forming the motivation of the cohort and I see the cohort as an NPC with a 'high initial loyalty rating'. Using the players ideas to help to create the background of the cohort can provide a lot of plot hooks for later adventures. 3) Gaining a cohort can be a great role-playing opportunity. But if the player shows no interest in going through this, then I'll probably have the cohort show up and say: "Hi my name is Sir Halvest, Kight of the Green Crescent. I woke up this morning with a vision of you in my mind. So here I am." :p 4) Initially very loyal. I'm not a fan of familiars, special steeds etc being second PCs for the players or unthinking extensions of the character. Your last line: "maybe the Cohort is his own person, but just happens to really respect the PC at the present time" is the closest to my style of DMing. Thanks, Simmo [/QUOTE]
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