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General Tabletop Discussion
*TTRPGs General
How do you introduce third party sourcebooks into a campaign?
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<blockquote data-quote="jaerdaph" data-source="post: 1701068" data-attributes="member: 3398"><p>Depends on what it is. Right now I'm GMing a d20 Modern Dark*Matter campaign. If I see a new Advanced Class or player option that I think will work in the campaign (e.g. the Voudan rules and AdCs from Green Ronin/The Game Mechanics' Modern Magic), I let the players know they now have that option (or I file the idea away for NPCs in a future adventure). If the players see something new they like and can justify the inclusion in the game, I'm down with that too. One of my players wanted to play a martial arts enthusiast and use RPGObjects' Blood and Fists to get there, so I allowed it. I also recently introduced the Organization stat rules from OGL Horror into our game (for the FBI out of the book and the Hoffmann Institute which I worked up) and let the players know how those rules work, and that they had two new feats available to them related to those rules (Custodian and Pulling Strings, IIRC). </p><p></p><p>Some new things are "story" elements, and I introduce them as part of the adventure. For example, I recently purchased A Dozen Alien Artifacts from Ronin Arts, and there is an item in there that would fit nicely with the current storyline I'm running.</p></blockquote><p></p>
[QUOTE="jaerdaph, post: 1701068, member: 3398"] Depends on what it is. Right now I'm GMing a d20 Modern Dark*Matter campaign. If I see a new Advanced Class or player option that I think will work in the campaign (e.g. the Voudan rules and AdCs from Green Ronin/The Game Mechanics' Modern Magic), I let the players know they now have that option (or I file the idea away for NPCs in a future adventure). If the players see something new they like and can justify the inclusion in the game, I'm down with that too. One of my players wanted to play a martial arts enthusiast and use RPGObjects' Blood and Fists to get there, so I allowed it. I also recently introduced the Organization stat rules from OGL Horror into our game (for the FBI out of the book and the Hoffmann Institute which I worked up) and let the players know how those rules work, and that they had two new feats available to them related to those rules (Custodian and Pulling Strings, IIRC). Some new things are "story" elements, and I introduce them as part of the adventure. For example, I recently purchased A Dozen Alien Artifacts from Ronin Arts, and there is an item in there that would fit nicely with the current storyline I'm running. [/QUOTE]
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How do you introduce third party sourcebooks into a campaign?
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