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*TTRPGs General
How do you justify the bard's abilities?
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<blockquote data-quote="Wik" data-source="post: 5149302" data-attributes="member: 40177"><p>I had trouble with this, until I read the novel "Rhapsody" a few years back. Basically, a musician in that book was able to tap into the primal rhythm that connects all things. Her knowledge of true names and her perfect pitch allowed her to do all sorts of things - like singing the note of "fire" would actually create fire, and so on and so forth.</p><p></p><p>Since then, I've always seen Bards as sort of "Song Mages" - wizards who achieve arcane effects through musical means. Rather than going the traditional way - tapping energy and releasing it through weird gestures and whatnot - the bard is shaping that energy using a musical focus. The bard is also focused on true names, which is why many bardic effects are charm-based in nature. And since they use music to shape effects, it comes as no surprise that many effects are amplified sound.</p><p></p><p>In our game, mind you, our bard isn't really a "bard" at all. He's more like a revolutionary mad-bomber who has picked up a fair amount of sound-based magical skills which he occasionally uses - when he isn't busily swinging around his fullblade and using short-range arcane magical spells.</p></blockquote><p></p>
[QUOTE="Wik, post: 5149302, member: 40177"] I had trouble with this, until I read the novel "Rhapsody" a few years back. Basically, a musician in that book was able to tap into the primal rhythm that connects all things. Her knowledge of true names and her perfect pitch allowed her to do all sorts of things - like singing the note of "fire" would actually create fire, and so on and so forth. Since then, I've always seen Bards as sort of "Song Mages" - wizards who achieve arcane effects through musical means. Rather than going the traditional way - tapping energy and releasing it through weird gestures and whatnot - the bard is shaping that energy using a musical focus. The bard is also focused on true names, which is why many bardic effects are charm-based in nature. And since they use music to shape effects, it comes as no surprise that many effects are amplified sound. In our game, mind you, our bard isn't really a "bard" at all. He's more like a revolutionary mad-bomber who has picked up a fair amount of sound-based magical skills which he occasionally uses - when he isn't busily swinging around his fullblade and using short-range arcane magical spells. [/QUOTE]
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How do you justify the bard's abilities?
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