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How do you keep in-game secrets?
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<blockquote data-quote="Tortoise" data-source="post: 1037222" data-attributes="member: 146"><p>I've been thinking about some of the ways this might be solved and the one about passing multiple notes, frequently seems as good as any suggestion. Get the players used to receiving notes on all sorts of things.</p><p></p><p>Instead of slowing game play down by writing all of them during play, try to have a bunch of pre-written notes paperclipped together and keyed to various areas in an adventure. Spot, listen, and search check results are always good for this and will allow you to slip those doppleganger notes into play a lot easier since everyone will be used to getting the other notes.</p><p></p><p>Also, penalize the players some xp for using out of character knowledge in play except when they use it to feed themselves into your plotlines.</p></blockquote><p></p>
[QUOTE="Tortoise, post: 1037222, member: 146"] I've been thinking about some of the ways this might be solved and the one about passing multiple notes, frequently seems as good as any suggestion. Get the players used to receiving notes on all sorts of things. Instead of slowing game play down by writing all of them during play, try to have a bunch of pre-written notes paperclipped together and keyed to various areas in an adventure. Spot, listen, and search check results are always good for this and will allow you to slip those doppleganger notes into play a lot easier since everyone will be used to getting the other notes. Also, penalize the players some xp for using out of character knowledge in play except when they use it to feed themselves into your plotlines. [/QUOTE]
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How do you keep in-game secrets?
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