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How do you keep your mages in check?
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<blockquote data-quote="Shemeska" data-source="post: 3309718" data-attributes="member: 11697"><p>Generally I don't restrict spells, and PC spellcasters are free to research and develop their own given enough time and effort. The exception is for spells developed by specific individuals or groups and not openly shared or commonly known. </p><p></p><p>For instance a PC mage from some random world on the prime material is rather unlikely to know 'Shylara's Wasting Kiss' which was a personal 8th level spell developed by a minor yugoloth archfiend, nor would a PC from the nation of Calimshan on Toril be likely to learn a spell known only to the Seven Sisters and a handful of other Chosen of Mystra. Some spells of a known, specific origin, aren't going to be commonly accessible, but PCs can in theory get them if they track down someone who does know it, or purchase the knowledge from its creator, or gain their trust and learn it that way.</p><p></p><p>The more obscure and tightly regulated the spell is, the more RP it will take, if it's possible at all.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 3309718, member: 11697"] Generally I don't restrict spells, and PC spellcasters are free to research and develop their own given enough time and effort. The exception is for spells developed by specific individuals or groups and not openly shared or commonly known. For instance a PC mage from some random world on the prime material is rather unlikely to know 'Shylara's Wasting Kiss' which was a personal 8th level spell developed by a minor yugoloth archfiend, nor would a PC from the nation of Calimshan on Toril be likely to learn a spell known only to the Seven Sisters and a handful of other Chosen of Mystra. Some spells of a known, specific origin, aren't going to be commonly accessible, but PCs can in theory get them if they track down someone who does know it, or purchase the knowledge from its creator, or gain their trust and learn it that way. The more obscure and tightly regulated the spell is, the more RP it will take, if it's possible at all. [/QUOTE]
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How do you keep your mages in check?
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