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How do you kick off a Campaign?
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<blockquote data-quote="Abraxas" data-source="post: 1378135" data-attributes="member: 1266"><p>This is the method I will use with my next campaign start.</p><p> </p><p>All the players will make characters that have a reason to be in a particular place. When the first session starts I will collect them and hand them all New character sheets - an assortment of mid-high level characters/monters - with a brief character personality sketch and a list of their most common tactics.</p><p> </p><p>They will be instructed to attack the place the PCs are all in to obtain an item/person (haven't decided exactly what as of yet) by a mysterious being and given enough information about their objective so they can form a plan. These will all be amoral/ruthless out & out evil characters they will be running.</p><p> </p><p>I then let them go crazy - the levels will be high enough that they can cause a maximum amount of mayhem and I will egg them on to be graphic about the chaos they cause. Once they capture their objective and leave I will collect these character sheets and return theirs to them. The PCs are the survivors of the rampage that just occurred and the NPCs I was just playing while they were rampaging.</p></blockquote><p></p>
[QUOTE="Abraxas, post: 1378135, member: 1266"] This is the method I will use with my next campaign start. All the players will make characters that have a reason to be in a particular place. When the first session starts I will collect them and hand them all New character sheets - an assortment of mid-high level characters/monters - with a brief character personality sketch and a list of their most common tactics. They will be instructed to attack the place the PCs are all in to obtain an item/person (haven't decided exactly what as of yet) by a mysterious being and given enough information about their objective so they can form a plan. These will all be amoral/ruthless out & out evil characters they will be running. I then let them go crazy - the levels will be high enough that they can cause a maximum amount of mayhem and I will egg them on to be graphic about the chaos they cause. Once they capture their objective and leave I will collect these character sheets and return theirs to them. The PCs are the survivors of the rampage that just occurred and the NPCs I was just playing while they were rampaging. [/QUOTE]
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